| /************************************************************************** |
| * |
| * Copyright © 2009-2012 VMware, Inc., Palo Alto, CA., USA |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #include "vmwgfx_drv.h" |
| #include "vmwgfx_resource_priv.h" |
| #include "ttm/ttm_placement.h" |
| |
| struct vmw_user_context { |
| struct ttm_base_object base; |
| struct vmw_resource res; |
| struct vmw_ctx_binding_state cbs; |
| }; |
| |
| |
| |
| typedef int (*vmw_scrub_func)(struct vmw_ctx_bindinfo *, bool); |
| |
| static void vmw_user_context_free(struct vmw_resource *res); |
| static struct vmw_resource * |
| vmw_user_context_base_to_res(struct ttm_base_object *base); |
| |
| static int vmw_gb_context_create(struct vmw_resource *res); |
| static int vmw_gb_context_bind(struct vmw_resource *res, |
| struct ttm_validate_buffer *val_buf); |
| static int vmw_gb_context_unbind(struct vmw_resource *res, |
| bool readback, |
| struct ttm_validate_buffer *val_buf); |
| static int vmw_gb_context_destroy(struct vmw_resource *res); |
| static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi, bool rebind); |
| static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi, |
| bool rebind); |
| static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi, bool rebind); |
| static void vmw_context_binding_state_scrub(struct vmw_ctx_binding_state *cbs); |
| static void vmw_context_binding_state_kill(struct vmw_ctx_binding_state *cbs); |
| static uint64_t vmw_user_context_size; |
| |
| static const struct vmw_user_resource_conv user_context_conv = { |
| .object_type = VMW_RES_CONTEXT, |
| .base_obj_to_res = vmw_user_context_base_to_res, |
| .res_free = vmw_user_context_free |
| }; |
| |
| const struct vmw_user_resource_conv *user_context_converter = |
| &user_context_conv; |
| |
| |
| static const struct vmw_res_func vmw_legacy_context_func = { |
| .res_type = vmw_res_context, |
| .needs_backup = false, |
| .may_evict = false, |
| .type_name = "legacy contexts", |
| .backup_placement = NULL, |
| .create = NULL, |
| .destroy = NULL, |
| .bind = NULL, |
| .unbind = NULL |
| }; |
| |
| static const struct vmw_res_func vmw_gb_context_func = { |
| .res_type = vmw_res_context, |
| .needs_backup = true, |
| .may_evict = true, |
| .type_name = "guest backed contexts", |
| .backup_placement = &vmw_mob_placement, |
| .create = vmw_gb_context_create, |
| .destroy = vmw_gb_context_destroy, |
| .bind = vmw_gb_context_bind, |
| .unbind = vmw_gb_context_unbind |
| }; |
| |
| static const vmw_scrub_func vmw_scrub_funcs[vmw_ctx_binding_max] = { |
| [vmw_ctx_binding_shader] = vmw_context_scrub_shader, |
| [vmw_ctx_binding_rt] = vmw_context_scrub_render_target, |
| [vmw_ctx_binding_tex] = vmw_context_scrub_texture }; |
| |
| /** |
| * Context management: |
| */ |
| |
| static void vmw_hw_context_destroy(struct vmw_resource *res) |
| { |
| |
| struct vmw_private *dev_priv = res->dev_priv; |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDestroyContext body; |
| } *cmd; |
| |
| |
| if (res->func->destroy == vmw_gb_context_destroy) { |
| mutex_lock(&dev_priv->cmdbuf_mutex); |
| mutex_lock(&dev_priv->binding_mutex); |
| (void) vmw_context_binding_state_kill |
| (&container_of(res, struct vmw_user_context, res)->cbs); |
| (void) vmw_gb_context_destroy(res); |
| if (dev_priv->pinned_bo != NULL && |
| !dev_priv->query_cid_valid) |
| __vmw_execbuf_release_pinned_bo(dev_priv, NULL); |
| mutex_unlock(&dev_priv->binding_mutex); |
| mutex_unlock(&dev_priv->cmdbuf_mutex); |
| return; |
| } |
| |
| vmw_execbuf_release_pinned_bo(dev_priv); |
| cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); |
| if (unlikely(cmd == NULL)) { |
| DRM_ERROR("Failed reserving FIFO space for surface " |
| "destruction.\n"); |
| return; |
| } |
| |
| cmd->header.id = cpu_to_le32(SVGA_3D_CMD_CONTEXT_DESTROY); |
| cmd->header.size = cpu_to_le32(sizeof(cmd->body)); |
| cmd->body.cid = cpu_to_le32(res->id); |
| |
| vmw_fifo_commit(dev_priv, sizeof(*cmd)); |
| vmw_3d_resource_dec(dev_priv, false); |
| } |
| |
| static int vmw_gb_context_init(struct vmw_private *dev_priv, |
| struct vmw_resource *res, |
| void (*res_free) (struct vmw_resource *res)) |
| { |
| int ret; |
| struct vmw_user_context *uctx = |
| container_of(res, struct vmw_user_context, res); |
| |
| ret = vmw_resource_init(dev_priv, res, true, |
| res_free, &vmw_gb_context_func); |
| res->backup_size = SVGA3D_CONTEXT_DATA_SIZE; |
| |
| if (unlikely(ret != 0)) { |
| if (res_free) |
| res_free(res); |
| else |
| kfree(res); |
| return ret; |
| } |
| |
| memset(&uctx->cbs, 0, sizeof(uctx->cbs)); |
| INIT_LIST_HEAD(&uctx->cbs.list); |
| |
| vmw_resource_activate(res, vmw_hw_context_destroy); |
| return 0; |
| } |
| |
| static int vmw_context_init(struct vmw_private *dev_priv, |
| struct vmw_resource *res, |
| void (*res_free) (struct vmw_resource *res)) |
| { |
| int ret; |
| |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDefineContext body; |
| } *cmd; |
| |
| if (dev_priv->has_mob) |
| return vmw_gb_context_init(dev_priv, res, res_free); |
| |
| ret = vmw_resource_init(dev_priv, res, false, |
| res_free, &vmw_legacy_context_func); |
| |
| if (unlikely(ret != 0)) { |
| DRM_ERROR("Failed to allocate a resource id.\n"); |
| goto out_early; |
| } |
| |
| if (unlikely(res->id >= SVGA3D_MAX_CONTEXT_IDS)) { |
| DRM_ERROR("Out of hw context ids.\n"); |
| vmw_resource_unreference(&res); |
| return -ENOMEM; |
| } |
| |
| cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); |
| if (unlikely(cmd == NULL)) { |
| DRM_ERROR("Fifo reserve failed.\n"); |
| vmw_resource_unreference(&res); |
| return -ENOMEM; |
| } |
| |
| cmd->header.id = cpu_to_le32(SVGA_3D_CMD_CONTEXT_DEFINE); |
| cmd->header.size = cpu_to_le32(sizeof(cmd->body)); |
| cmd->body.cid = cpu_to_le32(res->id); |
| |
| vmw_fifo_commit(dev_priv, sizeof(*cmd)); |
| (void) vmw_3d_resource_inc(dev_priv, false); |
| vmw_resource_activate(res, vmw_hw_context_destroy); |
| return 0; |
| |
| out_early: |
| if (res_free == NULL) |
| kfree(res); |
| else |
| res_free(res); |
| return ret; |
| } |
| |
| struct vmw_resource *vmw_context_alloc(struct vmw_private *dev_priv) |
| { |
| struct vmw_resource *res = kmalloc(sizeof(*res), GFP_KERNEL); |
| int ret; |
| |
| if (unlikely(res == NULL)) |
| return NULL; |
| |
| ret = vmw_context_init(dev_priv, res, NULL); |
| |
| return (ret == 0) ? res : NULL; |
| } |
| |
| |
| static int vmw_gb_context_create(struct vmw_resource *res) |
| { |
| struct vmw_private *dev_priv = res->dev_priv; |
| int ret; |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDefineGBContext body; |
| } *cmd; |
| |
| if (likely(res->id != -1)) |
| return 0; |
| |
| ret = vmw_resource_alloc_id(res); |
| if (unlikely(ret != 0)) { |
| DRM_ERROR("Failed to allocate a context id.\n"); |
| goto out_no_id; |
| } |
| |
| if (unlikely(res->id >= VMWGFX_NUM_GB_CONTEXT)) { |
| ret = -EBUSY; |
| goto out_no_fifo; |
| } |
| |
| cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); |
| if (unlikely(cmd == NULL)) { |
| DRM_ERROR("Failed reserving FIFO space for context " |
| "creation.\n"); |
| ret = -ENOMEM; |
| goto out_no_fifo; |
| } |
| |
| cmd->header.id = SVGA_3D_CMD_DEFINE_GB_CONTEXT; |
| cmd->header.size = sizeof(cmd->body); |
| cmd->body.cid = res->id; |
| vmw_fifo_commit(dev_priv, sizeof(*cmd)); |
| (void) vmw_3d_resource_inc(dev_priv, false); |
| |
| return 0; |
| |
| out_no_fifo: |
| vmw_resource_release_id(res); |
| out_no_id: |
| return ret; |
| } |
| |
| static int vmw_gb_context_bind(struct vmw_resource *res, |
| struct ttm_validate_buffer *val_buf) |
| { |
| struct vmw_private *dev_priv = res->dev_priv; |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdBindGBContext body; |
| } *cmd; |
| struct ttm_buffer_object *bo = val_buf->bo; |
| |
| BUG_ON(bo->mem.mem_type != VMW_PL_MOB); |
| |
| cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); |
| if (unlikely(cmd == NULL)) { |
| DRM_ERROR("Failed reserving FIFO space for context " |
| "binding.\n"); |
| return -ENOMEM; |
| } |
| |
| cmd->header.id = SVGA_3D_CMD_BIND_GB_CONTEXT; |
| cmd->header.size = sizeof(cmd->body); |
| cmd->body.cid = res->id; |
| cmd->body.mobid = bo->mem.start; |
| cmd->body.validContents = res->backup_dirty; |
| res->backup_dirty = false; |
| vmw_fifo_commit(dev_priv, sizeof(*cmd)); |
| |
| return 0; |
| } |
| |
| static int vmw_gb_context_unbind(struct vmw_resource *res, |
| bool readback, |
| struct ttm_validate_buffer *val_buf) |
| { |
| struct vmw_private *dev_priv = res->dev_priv; |
| struct ttm_buffer_object *bo = val_buf->bo; |
| struct vmw_fence_obj *fence; |
| struct vmw_user_context *uctx = |
| container_of(res, struct vmw_user_context, res); |
| |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdReadbackGBContext body; |
| } *cmd1; |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdBindGBContext body; |
| } *cmd2; |
| uint32_t submit_size; |
| uint8_t *cmd; |
| |
| |
| BUG_ON(bo->mem.mem_type != VMW_PL_MOB); |
| |
| mutex_lock(&dev_priv->binding_mutex); |
| vmw_context_binding_state_scrub(&uctx->cbs); |
| |
| submit_size = sizeof(*cmd2) + (readback ? sizeof(*cmd1) : 0); |
| |
| cmd = vmw_fifo_reserve(dev_priv, submit_size); |
| if (unlikely(cmd == NULL)) { |
| DRM_ERROR("Failed reserving FIFO space for context " |
| "unbinding.\n"); |
| mutex_unlock(&dev_priv->binding_mutex); |
| return -ENOMEM; |
| } |
| |
| cmd2 = (void *) cmd; |
| if (readback) { |
| cmd1 = (void *) cmd; |
| cmd1->header.id = SVGA_3D_CMD_READBACK_GB_CONTEXT; |
| cmd1->header.size = sizeof(cmd1->body); |
| cmd1->body.cid = res->id; |
| cmd2 = (void *) (&cmd1[1]); |
| } |
| cmd2->header.id = SVGA_3D_CMD_BIND_GB_CONTEXT; |
| cmd2->header.size = sizeof(cmd2->body); |
| cmd2->body.cid = res->id; |
| cmd2->body.mobid = SVGA3D_INVALID_ID; |
| |
| vmw_fifo_commit(dev_priv, submit_size); |
| mutex_unlock(&dev_priv->binding_mutex); |
| |
| /* |
| * Create a fence object and fence the backup buffer. |
| */ |
| |
| (void) vmw_execbuf_fence_commands(NULL, dev_priv, |
| &fence, NULL); |
| |
| vmw_fence_single_bo(bo, fence); |
| |
| if (likely(fence != NULL)) |
| vmw_fence_obj_unreference(&fence); |
| |
| return 0; |
| } |
| |
| static int vmw_gb_context_destroy(struct vmw_resource *res) |
| { |
| struct vmw_private *dev_priv = res->dev_priv; |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDestroyGBContext body; |
| } *cmd; |
| |
| if (likely(res->id == -1)) |
| return 0; |
| |
| cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); |
| if (unlikely(cmd == NULL)) { |
| DRM_ERROR("Failed reserving FIFO space for context " |
| "destruction.\n"); |
| return -ENOMEM; |
| } |
| |
| cmd->header.id = SVGA_3D_CMD_DESTROY_GB_CONTEXT; |
| cmd->header.size = sizeof(cmd->body); |
| cmd->body.cid = res->id; |
| vmw_fifo_commit(dev_priv, sizeof(*cmd)); |
| if (dev_priv->query_cid == res->id) |
| dev_priv->query_cid_valid = false; |
| vmw_resource_release_id(res); |
| vmw_3d_resource_dec(dev_priv, false); |
| |
| return 0; |
| } |
| |
| /** |
| * User-space context management: |
| */ |
| |
| static struct vmw_resource * |
| vmw_user_context_base_to_res(struct ttm_base_object *base) |
| { |
| return &(container_of(base, struct vmw_user_context, base)->res); |
| } |
| |
| static void vmw_user_context_free(struct vmw_resource *res) |
| { |
| struct vmw_user_context *ctx = |
| container_of(res, struct vmw_user_context, res); |
| struct vmw_private *dev_priv = res->dev_priv; |
| |
| ttm_base_object_kfree(ctx, base); |
| ttm_mem_global_free(vmw_mem_glob(dev_priv), |
| vmw_user_context_size); |
| } |
| |
| /** |
| * This function is called when user space has no more references on the |
| * base object. It releases the base-object's reference on the resource object. |
| */ |
| |
| static void vmw_user_context_base_release(struct ttm_base_object **p_base) |
| { |
| struct ttm_base_object *base = *p_base; |
| struct vmw_user_context *ctx = |
| container_of(base, struct vmw_user_context, base); |
| struct vmw_resource *res = &ctx->res; |
| |
| *p_base = NULL; |
| vmw_resource_unreference(&res); |
| } |
| |
| int vmw_context_destroy_ioctl(struct drm_device *dev, void *data, |
| struct drm_file *file_priv) |
| { |
| struct drm_vmw_context_arg *arg = (struct drm_vmw_context_arg *)data; |
| struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; |
| |
| return ttm_ref_object_base_unref(tfile, arg->cid, TTM_REF_USAGE); |
| } |
| |
| int vmw_context_define_ioctl(struct drm_device *dev, void *data, |
| struct drm_file *file_priv) |
| { |
| struct vmw_private *dev_priv = vmw_priv(dev); |
| struct vmw_user_context *ctx; |
| struct vmw_resource *res; |
| struct vmw_resource *tmp; |
| struct drm_vmw_context_arg *arg = (struct drm_vmw_context_arg *)data; |
| struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; |
| struct vmw_master *vmaster = vmw_master(file_priv->master); |
| int ret; |
| |
| |
| /* |
| * Approximate idr memory usage with 128 bytes. It will be limited |
| * by maximum number_of contexts anyway. |
| */ |
| |
| if (unlikely(vmw_user_context_size == 0)) |
| vmw_user_context_size = ttm_round_pot(sizeof(*ctx)) + 128; |
| |
| ret = ttm_read_lock(&vmaster->lock, true); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv), |
| vmw_user_context_size, |
| false, true); |
| if (unlikely(ret != 0)) { |
| if (ret != -ERESTARTSYS) |
| DRM_ERROR("Out of graphics memory for context" |
| " creation.\n"); |
| goto out_unlock; |
| } |
| |
| ctx = kzalloc(sizeof(*ctx), GFP_KERNEL); |
| if (unlikely(ctx == NULL)) { |
| ttm_mem_global_free(vmw_mem_glob(dev_priv), |
| vmw_user_context_size); |
| ret = -ENOMEM; |
| goto out_unlock; |
| } |
| |
| res = &ctx->res; |
| ctx->base.shareable = false; |
| ctx->base.tfile = NULL; |
| |
| /* |
| * From here on, the destructor takes over resource freeing. |
| */ |
| |
| ret = vmw_context_init(dev_priv, res, vmw_user_context_free); |
| if (unlikely(ret != 0)) |
| goto out_unlock; |
| |
| tmp = vmw_resource_reference(&ctx->res); |
| ret = ttm_base_object_init(tfile, &ctx->base, false, VMW_RES_CONTEXT, |
| &vmw_user_context_base_release, NULL); |
| |
| if (unlikely(ret != 0)) { |
| vmw_resource_unreference(&tmp); |
| goto out_err; |
| } |
| |
| arg->cid = ctx->base.hash.key; |
| out_err: |
| vmw_resource_unreference(&res); |
| out_unlock: |
| ttm_read_unlock(&vmaster->lock); |
| return ret; |
| |
| } |
| |
| /** |
| * vmw_context_scrub_shader - scrub a shader binding from a context. |
| * |
| * @bi: single binding information. |
| * @rebind: Whether to issue a bind instead of scrub command. |
| */ |
| static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi, bool rebind) |
| { |
| struct vmw_private *dev_priv = bi->ctx->dev_priv; |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdSetShader body; |
| } *cmd; |
| |
| cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); |
| if (unlikely(cmd == NULL)) { |
| DRM_ERROR("Failed reserving FIFO space for shader " |
| "unbinding.\n"); |
| return -ENOMEM; |
| } |
| |
| cmd->header.id = SVGA_3D_CMD_SET_SHADER; |
| cmd->header.size = sizeof(cmd->body); |
| cmd->body.cid = bi->ctx->id; |
| cmd->body.type = bi->i1.shader_type; |
| cmd->body.shid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); |
| vmw_fifo_commit(dev_priv, sizeof(*cmd)); |
| |
| return 0; |
| } |
| |
| /** |
| * vmw_context_scrub_render_target - scrub a render target binding |
| * from a context. |
| * |
| * @bi: single binding information. |
| * @rebind: Whether to issue a bind instead of scrub command. |
| */ |
| static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi, |
| bool rebind) |
| { |
| struct vmw_private *dev_priv = bi->ctx->dev_priv; |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdSetRenderTarget body; |
| } *cmd; |
| |
| cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); |
| if (unlikely(cmd == NULL)) { |
| DRM_ERROR("Failed reserving FIFO space for render target " |
| "unbinding.\n"); |
| return -ENOMEM; |
| } |
| |
| cmd->header.id = SVGA_3D_CMD_SETRENDERTARGET; |
| cmd->header.size = sizeof(cmd->body); |
| cmd->body.cid = bi->ctx->id; |
| cmd->body.type = bi->i1.rt_type; |
| cmd->body.target.sid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); |
| cmd->body.target.face = 0; |
| cmd->body.target.mipmap = 0; |
| vmw_fifo_commit(dev_priv, sizeof(*cmd)); |
| |
| return 0; |
| } |
| |
| /** |
| * vmw_context_scrub_texture - scrub a texture binding from a context. |
| * |
| * @bi: single binding information. |
| * @rebind: Whether to issue a bind instead of scrub command. |
| * |
| * TODO: Possibly complement this function with a function that takes |
| * a list of texture bindings and combines them to a single command. |
| */ |
| static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi, |
| bool rebind) |
| { |
| struct vmw_private *dev_priv = bi->ctx->dev_priv; |
| struct { |
| SVGA3dCmdHeader header; |
| struct { |
| SVGA3dCmdSetTextureState c; |
| SVGA3dTextureState s1; |
| } body; |
| } *cmd; |
| |
| cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd)); |
| if (unlikely(cmd == NULL)) { |
| DRM_ERROR("Failed reserving FIFO space for texture " |
| "unbinding.\n"); |
| return -ENOMEM; |
| } |
| |
| |
| cmd->header.id = SVGA_3D_CMD_SETTEXTURESTATE; |
| cmd->header.size = sizeof(cmd->body); |
| cmd->body.c.cid = bi->ctx->id; |
| cmd->body.s1.stage = bi->i1.texture_stage; |
| cmd->body.s1.name = SVGA3D_TS_BIND_TEXTURE; |
| cmd->body.s1.value = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); |
| vmw_fifo_commit(dev_priv, sizeof(*cmd)); |
| |
| return 0; |
| } |
| |
| /** |
| * vmw_context_binding_drop: Stop tracking a context binding |
| * |
| * @cb: Pointer to binding tracker storage. |
| * |
| * Stops tracking a context binding, and re-initializes its storage. |
| * Typically used when the context binding is replaced with a binding to |
| * another (or the same, for that matter) resource. |
| */ |
| static void vmw_context_binding_drop(struct vmw_ctx_binding *cb) |
| { |
| list_del(&cb->ctx_list); |
| if (!list_empty(&cb->res_list)) |
| list_del(&cb->res_list); |
| cb->bi.ctx = NULL; |
| } |
| |
| /** |
| * vmw_context_binding_add: Start tracking a context binding |
| * |
| * @cbs: Pointer to the context binding state tracker. |
| * @bi: Information about the binding to track. |
| * |
| * Performs basic checks on the binding to make sure arguments are within |
| * bounds and then starts tracking the binding in the context binding |
| * state structure @cbs. |
| */ |
| int vmw_context_binding_add(struct vmw_ctx_binding_state *cbs, |
| const struct vmw_ctx_bindinfo *bi) |
| { |
| struct vmw_ctx_binding *loc; |
| |
| switch (bi->bt) { |
| case vmw_ctx_binding_rt: |
| if (unlikely((unsigned)bi->i1.rt_type >= SVGA3D_RT_MAX)) { |
| DRM_ERROR("Illegal render target type %u.\n", |
| (unsigned) bi->i1.rt_type); |
| return -EINVAL; |
| } |
| loc = &cbs->render_targets[bi->i1.rt_type]; |
| break; |
| case vmw_ctx_binding_tex: |
| if (unlikely((unsigned)bi->i1.texture_stage >= |
| SVGA3D_NUM_TEXTURE_UNITS)) { |
| DRM_ERROR("Illegal texture/sampler unit %u.\n", |
| (unsigned) bi->i1.texture_stage); |
| return -EINVAL; |
| } |
| loc = &cbs->texture_units[bi->i1.texture_stage]; |
| break; |
| case vmw_ctx_binding_shader: |
| if (unlikely((unsigned)bi->i1.shader_type >= |
| SVGA3D_SHADERTYPE_MAX)) { |
| DRM_ERROR("Illegal shader type %u.\n", |
| (unsigned) bi->i1.shader_type); |
| return -EINVAL; |
| } |
| loc = &cbs->shaders[bi->i1.shader_type]; |
| break; |
| default: |
| BUG(); |
| } |
| |
| if (loc->bi.ctx != NULL) |
| vmw_context_binding_drop(loc); |
| |
| loc->bi = *bi; |
| loc->bi.scrubbed = false; |
| list_add_tail(&loc->ctx_list, &cbs->list); |
| INIT_LIST_HEAD(&loc->res_list); |
| |
| return 0; |
| } |
| |
| /** |
| * vmw_context_binding_transfer: Transfer a context binding tracking entry. |
| * |
| * @cbs: Pointer to the persistent context binding state tracker. |
| * @bi: Information about the binding to track. |
| * |
| */ |
| static void vmw_context_binding_transfer(struct vmw_ctx_binding_state *cbs, |
| const struct vmw_ctx_bindinfo *bi) |
| { |
| struct vmw_ctx_binding *loc; |
| |
| switch (bi->bt) { |
| case vmw_ctx_binding_rt: |
| loc = &cbs->render_targets[bi->i1.rt_type]; |
| break; |
| case vmw_ctx_binding_tex: |
| loc = &cbs->texture_units[bi->i1.texture_stage]; |
| break; |
| case vmw_ctx_binding_shader: |
| loc = &cbs->shaders[bi->i1.shader_type]; |
| break; |
| default: |
| BUG(); |
| } |
| |
| if (loc->bi.ctx != NULL) |
| vmw_context_binding_drop(loc); |
| |
| if (bi->res != NULL) { |
| loc->bi = *bi; |
| list_add_tail(&loc->ctx_list, &cbs->list); |
| list_add_tail(&loc->res_list, &bi->res->binding_head); |
| } |
| } |
| |
| /** |
| * vmw_context_binding_kill - Kill a binding on the device |
| * and stop tracking it. |
| * |
| * @cb: Pointer to binding tracker storage. |
| * |
| * Emits FIFO commands to scrub a binding represented by @cb. |
| * Then stops tracking the binding and re-initializes its storage. |
| */ |
| static void vmw_context_binding_kill(struct vmw_ctx_binding *cb) |
| { |
| if (!cb->bi.scrubbed) { |
| (void) vmw_scrub_funcs[cb->bi.bt](&cb->bi, false); |
| cb->bi.scrubbed = true; |
| } |
| vmw_context_binding_drop(cb); |
| } |
| |
| /** |
| * vmw_context_binding_state_kill - Kill all bindings associated with a |
| * struct vmw_ctx_binding state structure, and re-initialize the structure. |
| * |
| * @cbs: Pointer to the context binding state tracker. |
| * |
| * Emits commands to scrub all bindings associated with the |
| * context binding state tracker. Then re-initializes the whole structure. |
| */ |
| static void vmw_context_binding_state_kill(struct vmw_ctx_binding_state *cbs) |
| { |
| struct vmw_ctx_binding *entry, *next; |
| |
| list_for_each_entry_safe(entry, next, &cbs->list, ctx_list) |
| vmw_context_binding_kill(entry); |
| } |
| |
| /** |
| * vmw_context_binding_state_scrub - Scrub all bindings associated with a |
| * struct vmw_ctx_binding state structure. |
| * |
| * @cbs: Pointer to the context binding state tracker. |
| * |
| * Emits commands to scrub all bindings associated with the |
| * context binding state tracker. |
| */ |
| static void vmw_context_binding_state_scrub(struct vmw_ctx_binding_state *cbs) |
| { |
| struct vmw_ctx_binding *entry; |
| |
| list_for_each_entry(entry, &cbs->list, ctx_list) { |
| if (!entry->bi.scrubbed) { |
| (void) vmw_scrub_funcs[entry->bi.bt](&entry->bi, false); |
| entry->bi.scrubbed = true; |
| } |
| } |
| } |
| |
| /** |
| * vmw_context_binding_res_list_kill - Kill all bindings on a |
| * resource binding list |
| * |
| * @head: list head of resource binding list |
| * |
| * Kills all bindings associated with a specific resource. Typically |
| * called before the resource is destroyed. |
| */ |
| void vmw_context_binding_res_list_kill(struct list_head *head) |
| { |
| struct vmw_ctx_binding *entry, *next; |
| |
| list_for_each_entry_safe(entry, next, head, res_list) |
| vmw_context_binding_kill(entry); |
| } |
| |
| /** |
| * vmw_context_binding_res_list_scrub - Scrub all bindings on a |
| * resource binding list |
| * |
| * @head: list head of resource binding list |
| * |
| * Scrub all bindings associated with a specific resource. Typically |
| * called before the resource is evicted. |
| */ |
| void vmw_context_binding_res_list_scrub(struct list_head *head) |
| { |
| struct vmw_ctx_binding *entry; |
| |
| list_for_each_entry(entry, head, res_list) { |
| if (!entry->bi.scrubbed) { |
| (void) vmw_scrub_funcs[entry->bi.bt](&entry->bi, false); |
| entry->bi.scrubbed = true; |
| } |
| } |
| } |
| |
| /** |
| * vmw_context_binding_state_transfer - Commit staged binding info |
| * |
| * @ctx: Pointer to context to commit the staged binding info to. |
| * @from: Staged binding info built during execbuf. |
| * |
| * Transfers binding info from a temporary structure to the persistent |
| * structure in the context. This can be done once commands |
| */ |
| void vmw_context_binding_state_transfer(struct vmw_resource *ctx, |
| struct vmw_ctx_binding_state *from) |
| { |
| struct vmw_user_context *uctx = |
| container_of(ctx, struct vmw_user_context, res); |
| struct vmw_ctx_binding *entry, *next; |
| |
| list_for_each_entry_safe(entry, next, &from->list, ctx_list) |
| vmw_context_binding_transfer(&uctx->cbs, &entry->bi); |
| } |
| |
| /** |
| * vmw_context_rebind_all - Rebind all scrubbed bindings of a context |
| * |
| * @ctx: The context resource |
| * |
| * Walks through the context binding list and rebinds all scrubbed |
| * resources. |
| */ |
| int vmw_context_rebind_all(struct vmw_resource *ctx) |
| { |
| struct vmw_ctx_binding *entry; |
| struct vmw_user_context *uctx = |
| container_of(ctx, struct vmw_user_context, res); |
| struct vmw_ctx_binding_state *cbs = &uctx->cbs; |
| int ret; |
| |
| list_for_each_entry(entry, &cbs->list, ctx_list) { |
| if (likely(!entry->bi.scrubbed)) |
| continue; |
| |
| if (WARN_ON(entry->bi.res == NULL || entry->bi.res->id == |
| SVGA3D_INVALID_ID)) |
| continue; |
| |
| ret = vmw_scrub_funcs[entry->bi.bt](&entry->bi, true); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| entry->bi.scrubbed = false; |
| } |
| |
| return 0; |
| } |
| |
| /** |
| * vmw_context_binding_list - Return a list of context bindings |
| * |
| * @ctx: The context resource |
| * |
| * Returns the current list of bindings of the given context. Note that |
| * this list becomes stale as soon as the dev_priv::binding_mutex is unlocked. |
| */ |
| struct list_head *vmw_context_binding_list(struct vmw_resource *ctx) |
| { |
| return &(container_of(ctx, struct vmw_user_context, res)->cbs.list); |
| } |