| Overview of the V4L2 driver framework |
| ===================================== |
| |
| This text documents the various structures provided by the V4L2 framework and |
| their relationships. |
| |
| |
| Introduction |
| ------------ |
| |
| The V4L2 drivers tend to be very complex due to the complexity of the |
| hardware: most devices have multiple ICs, export multiple device nodes in |
| /dev, and create also non-V4L2 devices such as DVB, ALSA, FB, I2C and input |
| (IR) devices. |
| |
| Especially the fact that V4L2 drivers have to setup supporting ICs to |
| do audio/video muxing/encoding/decoding makes it more complex than most. |
| Usually these ICs are connected to the main bridge driver through one or |
| more I2C busses, but other busses can also be used. Such devices are |
| called 'sub-devices'. |
| |
| For a long time the framework was limited to the video_device struct for |
| creating V4L device nodes and video_buf for handling the video buffers |
| (note that this document does not discuss the video_buf framework). |
| |
| This meant that all drivers had to do the setup of device instances and |
| connecting to sub-devices themselves. Some of this is quite complicated |
| to do right and many drivers never did do it correctly. |
| |
| There is also a lot of common code that could never be refactored due to |
| the lack of a framework. |
| |
| So this framework sets up the basic building blocks that all drivers |
| need and this same framework should make it much easier to refactor |
| common code into utility functions shared by all drivers. |
| |
| |
| Structure of a driver |
| --------------------- |
| |
| All drivers have the following structure: |
| |
| 1) A struct for each device instance containing the device state. |
| |
| 2) A way of initializing and commanding sub-devices (if any). |
| |
| 3) Creating V4L2 device nodes (/dev/videoX, /dev/vbiX, /dev/radioX and |
| /dev/vtxX) and keeping track of device-node specific data. |
| |
| 4) Filehandle-specific structs containing per-filehandle data; |
| |
| 5) video buffer handling. |
| |
| This is a rough schematic of how it all relates: |
| |
| device instances |
| | |
| +-sub-device instances |
| | |
| \-V4L2 device nodes |
| | |
| \-filehandle instances |
| |
| |
| Structure of the framework |
| -------------------------- |
| |
| The framework closely resembles the driver structure: it has a v4l2_device |
| struct for the device instance data, a v4l2_subdev struct to refer to |
| sub-device instances, the video_device struct stores V4L2 device node data |
| and in the future a v4l2_fh struct will keep track of filehandle instances |
| (this is not yet implemented). |
| |
| |
| struct v4l2_device |
| ------------------ |
| |
| Each device instance is represented by a struct v4l2_device (v4l2-device.h). |
| Very simple devices can just allocate this struct, but most of the time you |
| would embed this struct inside a larger struct. |
| |
| You must register the device instance: |
| |
| v4l2_device_register(struct device *dev, struct v4l2_device *v4l2_dev); |
| |
| Registration will initialize the v4l2_device struct and link dev->driver_data |
| to v4l2_dev. If v4l2_dev->name is empty then it will be set to a value derived |
| from dev (driver name followed by the bus_id, to be precise). If you set it |
| up before calling v4l2_device_register then it will be untouched. If dev is |
| NULL, then you *must* setup v4l2_dev->name before calling v4l2_device_register. |
| |
| The first 'dev' argument is normally the struct device pointer of a pci_dev, |
| usb_interface or platform_device. It is rare for dev to be NULL, but it happens |
| with ISA devices or when one device creates multiple PCI devices, thus making |
| it impossible to associate v4l2_dev with a particular parent. |
| |
| You can also supply a notify() callback that can be called by sub-devices to |
| notify you of events. Whether you need to set this depends on the sub-device. |
| Any notifications a sub-device supports must be defined in a header in |
| include/media/<subdevice>.h. |
| |
| You unregister with: |
| |
| v4l2_device_unregister(struct v4l2_device *v4l2_dev); |
| |
| Unregistering will also automatically unregister all subdevs from the device. |
| |
| If you have a hotpluggable device (e.g. a USB device), then when a disconnect |
| happens the parent device becomes invalid. Since v4l2_device has a pointer to |
| that parent device it has to be cleared as well to mark that the parent is |
| gone. To do this call: |
| |
| v4l2_device_disconnect(struct v4l2_device *v4l2_dev); |
| |
| This does *not* unregister the subdevs, so you still need to call the |
| v4l2_device_unregister() function for that. If your driver is not hotpluggable, |
| then there is no need to call v4l2_device_disconnect(). |
| |
| Sometimes you need to iterate over all devices registered by a specific |
| driver. This is usually the case if multiple device drivers use the same |
| hardware. E.g. the ivtvfb driver is a framebuffer driver that uses the ivtv |
| hardware. The same is true for alsa drivers for example. |
| |
| You can iterate over all registered devices as follows: |
| |
| static int callback(struct device *dev, void *p) |
| { |
| struct v4l2_device *v4l2_dev = dev_get_drvdata(dev); |
| |
| /* test if this device was inited */ |
| if (v4l2_dev == NULL) |
| return 0; |
| ... |
| return 0; |
| } |
| |
| int iterate(void *p) |
| { |
| struct device_driver *drv; |
| int err; |
| |
| /* Find driver 'ivtv' on the PCI bus. |
| pci_bus_type is a global. For USB busses use usb_bus_type. */ |
| drv = driver_find("ivtv", &pci_bus_type); |
| /* iterate over all ivtv device instances */ |
| err = driver_for_each_device(drv, NULL, p, callback); |
| put_driver(drv); |
| return err; |
| } |
| |
| Sometimes you need to keep a running counter of the device instance. This is |
| commonly used to map a device instance to an index of a module option array. |
| |
| The recommended approach is as follows: |
| |
| static atomic_t drv_instance = ATOMIC_INIT(0); |
| |
| static int __devinit drv_probe(struct pci_dev *pdev, |
| const struct pci_device_id *pci_id) |
| { |
| ... |
| state->instance = atomic_inc_return(&drv_instance) - 1; |
| } |
| |
| |
| struct v4l2_subdev |
| ------------------ |
| |
| Many drivers need to communicate with sub-devices. These devices can do all |
| sort of tasks, but most commonly they handle audio and/or video muxing, |
| encoding or decoding. For webcams common sub-devices are sensors and camera |
| controllers. |
| |
| Usually these are I2C devices, but not necessarily. In order to provide the |
| driver with a consistent interface to these sub-devices the v4l2_subdev struct |
| (v4l2-subdev.h) was created. |
| |
| Each sub-device driver must have a v4l2_subdev struct. This struct can be |
| stand-alone for simple sub-devices or it might be embedded in a larger struct |
| if more state information needs to be stored. Usually there is a low-level |
| device struct (e.g. i2c_client) that contains the device data as setup |
| by the kernel. It is recommended to store that pointer in the private |
| data of v4l2_subdev using v4l2_set_subdevdata(). That makes it easy to go |
| from a v4l2_subdev to the actual low-level bus-specific device data. |
| |
| You also need a way to go from the low-level struct to v4l2_subdev. For the |
| common i2c_client struct the i2c_set_clientdata() call is used to store a |
| v4l2_subdev pointer, for other busses you may have to use other methods. |
| |
| From the bridge driver perspective you load the sub-device module and somehow |
| obtain the v4l2_subdev pointer. For i2c devices this is easy: you call |
| i2c_get_clientdata(). For other busses something similar needs to be done. |
| Helper functions exists for sub-devices on an I2C bus that do most of this |
| tricky work for you. |
| |
| Each v4l2_subdev contains function pointers that sub-device drivers can |
| implement (or leave NULL if it is not applicable). Since sub-devices can do |
| so many different things and you do not want to end up with a huge ops struct |
| of which only a handful of ops are commonly implemented, the function pointers |
| are sorted according to category and each category has its own ops struct. |
| |
| The top-level ops struct contains pointers to the category ops structs, which |
| may be NULL if the subdev driver does not support anything from that category. |
| |
| It looks like this: |
| |
| struct v4l2_subdev_core_ops { |
| int (*g_chip_ident)(struct v4l2_subdev *sd, struct v4l2_dbg_chip_ident *chip); |
| int (*log_status)(struct v4l2_subdev *sd); |
| int (*init)(struct v4l2_subdev *sd, u32 val); |
| ... |
| }; |
| |
| struct v4l2_subdev_tuner_ops { |
| ... |
| }; |
| |
| struct v4l2_subdev_audio_ops { |
| ... |
| }; |
| |
| struct v4l2_subdev_video_ops { |
| ... |
| }; |
| |
| struct v4l2_subdev_ops { |
| const struct v4l2_subdev_core_ops *core; |
| const struct v4l2_subdev_tuner_ops *tuner; |
| const struct v4l2_subdev_audio_ops *audio; |
| const struct v4l2_subdev_video_ops *video; |
| }; |
| |
| The core ops are common to all subdevs, the other categories are implemented |
| depending on the sub-device. E.g. a video device is unlikely to support the |
| audio ops and vice versa. |
| |
| This setup limits the number of function pointers while still making it easy |
| to add new ops and categories. |
| |
| A sub-device driver initializes the v4l2_subdev struct using: |
| |
| v4l2_subdev_init(sd, &ops); |
| |
| Afterwards you need to initialize subdev->name with a unique name and set the |
| module owner. This is done for you if you use the i2c helper functions. |
| |
| A device (bridge) driver needs to register the v4l2_subdev with the |
| v4l2_device: |
| |
| int err = v4l2_device_register_subdev(v4l2_dev, sd); |
| |
| This can fail if the subdev module disappeared before it could be registered. |
| After this function was called successfully the subdev->dev field points to |
| the v4l2_device. |
| |
| You can unregister a sub-device using: |
| |
| v4l2_device_unregister_subdev(sd); |
| |
| Afterwards the subdev module can be unloaded and sd->dev == NULL. |
| |
| You can call an ops function either directly: |
| |
| err = sd->ops->core->g_chip_ident(sd, &chip); |
| |
| but it is better and easier to use this macro: |
| |
| err = v4l2_subdev_call(sd, core, g_chip_ident, &chip); |
| |
| The macro will to the right NULL pointer checks and returns -ENODEV if subdev |
| is NULL, -ENOIOCTLCMD if either subdev->core or subdev->core->g_chip_ident is |
| NULL, or the actual result of the subdev->ops->core->g_chip_ident ops. |
| |
| It is also possible to call all or a subset of the sub-devices: |
| |
| v4l2_device_call_all(v4l2_dev, 0, core, g_chip_ident, &chip); |
| |
| Any subdev that does not support this ops is skipped and error results are |
| ignored. If you want to check for errors use this: |
| |
| err = v4l2_device_call_until_err(v4l2_dev, 0, core, g_chip_ident, &chip); |
| |
| Any error except -ENOIOCTLCMD will exit the loop with that error. If no |
| errors (except -ENOIOCTLCMD) occured, then 0 is returned. |
| |
| The second argument to both calls is a group ID. If 0, then all subdevs are |
| called. If non-zero, then only those whose group ID match that value will |
| be called. Before a bridge driver registers a subdev it can set sd->grp_id |
| to whatever value it wants (it's 0 by default). This value is owned by the |
| bridge driver and the sub-device driver will never modify or use it. |
| |
| The group ID gives the bridge driver more control how callbacks are called. |
| For example, there may be multiple audio chips on a board, each capable of |
| changing the volume. But usually only one will actually be used when the |
| user want to change the volume. You can set the group ID for that subdev to |
| e.g. AUDIO_CONTROLLER and specify that as the group ID value when calling |
| v4l2_device_call_all(). That ensures that it will only go to the subdev |
| that needs it. |
| |
| If the sub-device needs to notify its v4l2_device parent of an event, then |
| it can call v4l2_subdev_notify(sd, notification, arg). This macro checks |
| whether there is a notify() callback defined and returns -ENODEV if not. |
| Otherwise the result of the notify() call is returned. |
| |
| The advantage of using v4l2_subdev is that it is a generic struct and does |
| not contain any knowledge about the underlying hardware. So a driver might |
| contain several subdevs that use an I2C bus, but also a subdev that is |
| controlled through GPIO pins. This distinction is only relevant when setting |
| up the device, but once the subdev is registered it is completely transparent. |
| |
| |
| I2C sub-device drivers |
| ---------------------- |
| |
| Since these drivers are so common, special helper functions are available to |
| ease the use of these drivers (v4l2-common.h). |
| |
| The recommended method of adding v4l2_subdev support to an I2C driver is to |
| embed the v4l2_subdev struct into the state struct that is created for each |
| I2C device instance. Very simple devices have no state struct and in that case |
| you can just create a v4l2_subdev directly. |
| |
| A typical state struct would look like this (where 'chipname' is replaced by |
| the name of the chip): |
| |
| struct chipname_state { |
| struct v4l2_subdev sd; |
| ... /* additional state fields */ |
| }; |
| |
| Initialize the v4l2_subdev struct as follows: |
| |
| v4l2_i2c_subdev_init(&state->sd, client, subdev_ops); |
| |
| This function will fill in all the fields of v4l2_subdev and ensure that the |
| v4l2_subdev and i2c_client both point to one another. |
| |
| You should also add a helper inline function to go from a v4l2_subdev pointer |
| to a chipname_state struct: |
| |
| static inline struct chipname_state *to_state(struct v4l2_subdev *sd) |
| { |
| return container_of(sd, struct chipname_state, sd); |
| } |
| |
| Use this to go from the v4l2_subdev struct to the i2c_client struct: |
| |
| struct i2c_client *client = v4l2_get_subdevdata(sd); |
| |
| And this to go from an i2c_client to a v4l2_subdev struct: |
| |
| struct v4l2_subdev *sd = i2c_get_clientdata(client); |
| |
| Make sure to call v4l2_device_unregister_subdev(sd) when the remove() callback |
| is called. This will unregister the sub-device from the bridge driver. It is |
| safe to call this even if the sub-device was never registered. |
| |
| You need to do this because when the bridge driver destroys the i2c adapter |
| the remove() callbacks are called of the i2c devices on that adapter. |
| After that the corresponding v4l2_subdev structures are invalid, so they |
| have to be unregistered first. Calling v4l2_device_unregister_subdev(sd) |
| from the remove() callback ensures that this is always done correctly. |
| |
| |
| The bridge driver also has some helper functions it can use: |
| |
| struct v4l2_subdev *sd = v4l2_i2c_new_subdev(v4l2_dev, adapter, |
| "module_foo", "chipid", 0x36); |
| |
| This loads the given module (can be NULL if no module needs to be loaded) and |
| calls i2c_new_device() with the given i2c_adapter and chip/address arguments. |
| If all goes well, then it registers the subdev with the v4l2_device. |
| |
| You can also use v4l2_i2c_new_probed_subdev() which is very similar to |
| v4l2_i2c_new_subdev(), except that it has an array of possible I2C addresses |
| that it should probe. Internally it calls i2c_new_probed_device(). |
| |
| Both functions return NULL if something went wrong. |
| |
| Note that the chipid you pass to v4l2_i2c_new_(probed_)subdev() is usually |
| the same as the module name. It allows you to specify a chip variant, e.g. |
| "saa7114" or "saa7115". In general though the i2c driver autodetects this. |
| The use of chipid is something that needs to be looked at more closely at a |
| later date. It differs between i2c drivers and as such can be confusing. |
| To see which chip variants are supported you can look in the i2c driver code |
| for the i2c_device_id table. This lists all the possibilities. |
| |
| |
| struct video_device |
| ------------------- |
| |
| The actual device nodes in the /dev directory are created using the |
| video_device struct (v4l2-dev.h). This struct can either be allocated |
| dynamically or embedded in a larger struct. |
| |
| To allocate it dynamically use: |
| |
| struct video_device *vdev = video_device_alloc(); |
| |
| if (vdev == NULL) |
| return -ENOMEM; |
| |
| vdev->release = video_device_release; |
| |
| If you embed it in a larger struct, then you must set the release() |
| callback to your own function: |
| |
| struct video_device *vdev = &my_vdev->vdev; |
| |
| vdev->release = my_vdev_release; |
| |
| The release callback must be set and it is called when the last user |
| of the video device exits. |
| |
| The default video_device_release() callback just calls kfree to free the |
| allocated memory. |
| |
| You should also set these fields: |
| |
| - v4l2_dev: set to the v4l2_device parent device. |
| - name: set to something descriptive and unique. |
| - fops: set to the v4l2_file_operations struct. |
| - ioctl_ops: if you use the v4l2_ioctl_ops to simplify ioctl maintenance |
| (highly recommended to use this and it might become compulsory in the |
| future!), then set this to your v4l2_ioctl_ops struct. |
| - parent: you only set this if v4l2_device was registered with NULL as |
| the parent device struct. This only happens in cases where one hardware |
| device has multiple PCI devices that all share the same v4l2_device core. |
| |
| The cx88 driver is an example of this: one core v4l2_device struct, but |
| it is used by both an raw video PCI device (cx8800) and a MPEG PCI device |
| (cx8802). Since the v4l2_device cannot be associated with a particular |
| PCI device it is setup without a parent device. But when the struct |
| video_device is setup you do know which parent PCI device to use. |
| |
| If you use v4l2_ioctl_ops, then you should set either .unlocked_ioctl or |
| .ioctl to video_ioctl2 in your v4l2_file_operations struct. |
| |
| The v4l2_file_operations struct is a subset of file_operations. The main |
| difference is that the inode argument is omitted since it is never used. |
| |
| |
| video_device registration |
| ------------------------- |
| |
| Next you register the video device: this will create the character device |
| for you. |
| |
| err = video_register_device(vdev, VFL_TYPE_GRABBER, -1); |
| if (err) { |
| video_device_release(vdev); /* or kfree(my_vdev); */ |
| return err; |
| } |
| |
| Which device is registered depends on the type argument. The following |
| types exist: |
| |
| VFL_TYPE_GRABBER: videoX for video input/output devices |
| VFL_TYPE_VBI: vbiX for vertical blank data (i.e. closed captions, teletext) |
| VFL_TYPE_RADIO: radioX for radio tuners |
| VFL_TYPE_VTX: vtxX for teletext devices (deprecated, don't use) |
| |
| The last argument gives you a certain amount of control over the device |
| kernel number used (i.e. the X in videoX). Normally you will pass -1 to |
| let the v4l2 framework pick the first free number. But if a driver creates |
| many devices, then it can be useful to have different video devices in |
| separate ranges. For example, video capture devices start at 0, video |
| output devices start at 16. |
| |
| So you can use the last argument to specify a minimum kernel number and |
| the v4l2 framework will try to pick the first free number that is equal |
| or higher to what you passed. If that fails, then it will just pick the |
| first free number. |
| |
| Whenever a device node is created some attributes are also created for you. |
| If you look in /sys/class/video4linux you see the devices. Go into e.g. |
| video0 and you will see 'name' and 'index' attributes. The 'name' attribute |
| is the 'name' field of the video_device struct. The 'index' attribute is |
| a device node index that can be assigned by the driver, or that is calculated |
| for you. |
| |
| If you call video_register_device(), then the index is just increased by |
| 1 for each device node you register. The first video device node you register |
| always starts off with 0. |
| |
| Alternatively you can call video_register_device_index() which is identical |
| to video_register_device(), but with an extra index argument. Here you can |
| pass a specific index value (between 0 and 31) that should be used. |
| |
| Users can setup udev rules that utilize the index attribute to make fancy |
| device names (e.g. 'mpegX' for MPEG video capture device nodes). |
| |
| After the device was successfully registered, then you can use these fields: |
| |
| - vfl_type: the device type passed to video_register_device. |
| - minor: the assigned device minor number. |
| - num: the device kernel number (i.e. the X in videoX). |
| - index: the device index number (calculated or set explicitly using |
| video_register_device_index). |
| |
| If the registration failed, then you need to call video_device_release() |
| to free the allocated video_device struct, or free your own struct if the |
| video_device was embedded in it. The vdev->release() callback will never |
| be called if the registration failed, nor should you ever attempt to |
| unregister the device if the registration failed. |
| |
| |
| video_device cleanup |
| -------------------- |
| |
| When the video device nodes have to be removed, either during the unload |
| of the driver or because the USB device was disconnected, then you should |
| unregister them: |
| |
| video_unregister_device(vdev); |
| |
| This will remove the device nodes from sysfs (causing udev to remove them |
| from /dev). |
| |
| After video_unregister_device() returns no new opens can be done. |
| |
| However, in the case of USB devices some application might still have one |
| of these device nodes open. You should block all new accesses to read, |
| write, poll, etc. except possibly for certain ioctl operations like |
| queueing buffers. |
| |
| When the last user of the video device node exits, then the vdev->release() |
| callback is called and you can do the final cleanup there. |
| |
| |
| video_device helper functions |
| ----------------------------- |
| |
| There are a few useful helper functions: |
| |
| You can set/get driver private data in the video_device struct using: |
| |
| void *video_get_drvdata(struct video_device *vdev); |
| void video_set_drvdata(struct video_device *vdev, void *data); |
| |
| Note that you can safely call video_set_drvdata() before calling |
| video_register_device(). |
| |
| And this function: |
| |
| struct video_device *video_devdata(struct file *file); |
| |
| returns the video_device belonging to the file struct. |
| |
| The final helper function combines video_get_drvdata with |
| video_devdata: |
| |
| void *video_drvdata(struct file *file); |
| |
| You can go from a video_device struct to the v4l2_device struct using: |
| |
| struct v4l2_device *v4l2_dev = vdev->v4l2_dev; |
| |
| video buffer helper functions |
| ----------------------------- |
| |
| The v4l2 core API provides a standard method for dealing with video |
| buffers. Those methods allow a driver to implement read(), mmap() and |
| overlay() on a consistent way. |
| |
| There are currently methods for using video buffers on devices that |
| supports DMA with scatter/gather method (videobuf-dma-sg), DMA with |
| linear access (videobuf-dma-contig), and vmalloced buffers, mostly |
| used on USB drivers (videobuf-vmalloc). |
| |
| Any driver using videobuf should provide operations (callbacks) for |
| four handlers: |
| |
| ops->buf_setup - calculates the size of the video buffers and avoid they |
| to waste more than some maximum limit of RAM; |
| ops->buf_prepare - fills the video buffer structs and calls |
| videobuf_iolock() to alloc and prepare mmaped memory; |
| ops->buf_queue - advices the driver that another buffer were |
| requested (by read() or by QBUF); |
| ops->buf_release - frees any buffer that were allocated. |
| |
| In order to use it, the driver need to have a code (generally called at |
| interrupt context) that will properly handle the buffer request lists, |
| announcing that a new buffer were filled. |
| |
| The irq handling code should handle the videobuf task lists, in order |
| to advice videobuf that a new frame were filled, in order to honor to a |
| request. The code is generally like this one: |
| if (list_empty(&dma_q->active)) |
| return; |
| |
| buf = list_entry(dma_q->active.next, struct vbuffer, vb.queue); |
| |
| if (!waitqueue_active(&buf->vb.done)) |
| return; |
| |
| /* Some logic to handle the buf may be needed here */ |
| |
| list_del(&buf->vb.queue); |
| do_gettimeofday(&buf->vb.ts); |
| wake_up(&buf->vb.done); |
| |
| Those are the videobuffer functions used on drivers, implemented on |
| videobuf-core: |
| |
| - Videobuf init functions |
| videobuf_queue_sg_init() |
| Initializes the videobuf infrastructure. This function should be |
| called before any other videobuf function on drivers that uses DMA |
| Scatter/Gather buffers. |
| |
| videobuf_queue_dma_contig_init |
| Initializes the videobuf infrastructure. This function should be |
| called before any other videobuf function on drivers that need DMA |
| contiguous buffers. |
| |
| videobuf_queue_vmalloc_init() |
| Initializes the videobuf infrastructure. This function should be |
| called before any other videobuf function on USB (and other drivers) |
| that need a vmalloced type of videobuf. |
| |
| - videobuf_iolock() |
| Prepares the videobuf memory for the proper method (read, mmap, overlay). |
| |
| - videobuf_queue_is_busy() |
| Checks if a videobuf is streaming. |
| |
| - videobuf_queue_cancel() |
| Stops video handling. |
| |
| - videobuf_mmap_free() |
| frees mmap buffers. |
| |
| - videobuf_stop() |
| Stops video handling, ends mmap and frees mmap and other buffers. |
| |
| - V4L2 api functions. Those functions correspond to VIDIOC_foo ioctls: |
| videobuf_reqbufs(), videobuf_querybuf(), videobuf_qbuf(), |
| videobuf_dqbuf(), videobuf_streamon(), videobuf_streamoff(). |
| |
| - V4L1 api function (corresponds to VIDIOCMBUF ioctl): |
| videobuf_cgmbuf() |
| This function is used to provide backward compatibility with V4L1 |
| API. |
| |
| - Some help functions for read()/poll() operations: |
| videobuf_read_stream() |
| For continuous stream read() |
| videobuf_read_one() |
| For snapshot read() |
| videobuf_poll_stream() |
| polling help function |
| |
| The better way to understand it is to take a look at vivi driver. One |
| of the main reasons for vivi is to be a videobuf usage example. the |
| vivi_thread_tick() does the task that the IRQ callback would do on PCI |
| drivers (or the irq callback on USB). |