blob: 38d0c335322bcc93d9883770426e23dca4e51f45 [file] [log] [blame]
/*
* Silicon Motion SM712 2D drawing engine functions.
*
* Copyright (C) 2006 Silicon Motion Technology Corp.
* Author: Ge Wang, gewang@siliconmotion.com
*
* Copyright (C) 2009 Lemote, Inc.
* Author: Wu Zhangjin, wuzj@lemote.com
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of this archive for
* more details.
*/
#ifndef NULL
#define NULL 0
#endif
/* Internal macros */
#define _F_START(f) (0 ? f)
#define _F_END(f) (1 ? f)
#define _F_SIZE(f) (1 + _F_END(f) - _F_START(f))
#define _F_MASK(f) (((1ULL << _F_SIZE(f)) - 1) << _F_START(f))
#define _F_NORMALIZE(v, f) (((v) & _F_MASK(f)) >> _F_START(f))
#define _F_DENORMALIZE(v, f) (((v) << _F_START(f)) & _F_MASK(f))
/* Global macros */
#define FIELD_GET(x, reg, field) \
( \
_F_NORMALIZE((x), reg ## _ ## field) \
)
#define FIELD_SET(x, reg, field, value) \
( \
(x & ~_F_MASK(reg ## _ ## field)) \
| _F_DENORMALIZE(reg ## _ ## field ## _ ## value, reg ## _ ## field) \
)
#define FIELD_VALUE(x, reg, field, value) \
( \
(x & ~_F_MASK(reg ## _ ## field)) \
| _F_DENORMALIZE(value, reg ## _ ## field) \
)
#define FIELD_CLEAR(reg, field) \
( \
~_F_MASK(reg ## _ ## field) \
)
/* Field Macros */
#define FIELD_START(field) (0 ? field)
#define FIELD_END(field) (1 ? field)
#define FIELD_SIZE(field) \
(1 + FIELD_END(field) - FIELD_START(field))
#define FIELD_MASK(field) \
(((1 << (FIELD_SIZE(field)-1)) \
| ((1 << (FIELD_SIZE(field)-1)) - 1)) \
<< FIELD_START(field))
#define FIELD_NORMALIZE(reg, field) \
(((reg) & FIELD_MASK(field)) >> FIELD_START(field))
#define FIELD_DENORMALIZE(field, value) \
(((value) << FIELD_START(field)) & FIELD_MASK(field))
#define FIELD_INIT(reg, field, value) \
FIELD_DENORMALIZE(reg ## _ ## field, \
reg ## _ ## field ## _ ## value)
#define FIELD_INIT_VAL(reg, field, value) \
(FIELD_DENORMALIZE(reg ## _ ## field, value))
#define FIELD_VAL_SET(x, r, f, v) ({ \
x = (x & ~FIELD_MASK(r ## _ ## f)) \
| FIELD_DENORMALIZE(r ## _ ## f, r ## _ ## f ## _ ## v) \
})
#define RGB(r, g, b) ((unsigned long)(((r) << 16) | ((g) << 8) | (b)))
/* Transparent info definition */
typedef struct {
unsigned long match; /* Matching pixel is OPAQUE/TRANSPARENT */
unsigned long select; /* Transparency controlled by SRC/DST */
unsigned long control; /* ENABLE/DISABLE transparency */
unsigned long color; /* Transparent color */
} Transparent, *pTransparent;
#define PIXEL_DEPTH_1_BP 0 /* 1 bit per pixel */
#define PIXEL_DEPTH_8_BPP 1 /* 8 bits per pixel */
#define PIXEL_DEPTH_16_BPP 2 /* 16 bits per pixel */
#define PIXEL_DEPTH_32_BPP 3 /* 32 bits per pixel */
#define PIXEL_DEPTH_YUV422 8 /* 16 bits per pixel YUV422 */
#define PIXEL_DEPTH_YUV420 9 /* 16 bits per pixel YUV420 */
#define PATTERN_WIDTH 8
#define PATTERN_HEIGHT 8
#define TOP_TO_BOTTOM 0
#define BOTTOM_TO_TOP 1
#define RIGHT_TO_LEFT BOTTOM_TO_TOP
#define LEFT_TO_RIGHT TOP_TO_BOTTOM
/* Constants used in Transparent structure */
#define MATCH_OPAQUE 0x00000000
#define MATCH_TRANSPARENT 0x00000400
#define SOURCE 0x00000000
#define DESTINATION 0x00000200
/* 2D registers. */
#define DE_SOURCE 0x000000
#define DE_SOURCE_WRAP 31 : 31
#define DE_SOURCE_WRAP_DISABLE 0
#define DE_SOURCE_WRAP_ENABLE 1
#define DE_SOURCE_X_K1 29 : 16
#define DE_SOURCE_Y_K2 15 : 0
#define DE_DESTINATION 0x000004
#define DE_DESTINATION_WRAP 31 : 31
#define DE_DESTINATION_WRAP_DISABLE 0
#define DE_DESTINATION_WRAP_ENABLE 1
#define DE_DESTINATION_X 28 : 16
#define DE_DESTINATION_Y 15 : 0
#define DE_DIMENSION 0x000008
#define DE_DIMENSION_X 28 : 16
#define DE_DIMENSION_Y_ET 15 : 0
#define DE_CONTROL 0x00000C
#define DE_CONTROL_STATUS 31 : 31
#define DE_CONTROL_STATUS_STOP 0
#define DE_CONTROL_STATUS_START 1
#define DE_CONTROL_PATTERN 30 : 30
#define DE_CONTROL_PATTERN_MONO 0
#define DE_CONTROL_PATTERN_COLOR 1
#define DE_CONTROL_UPDATE_DESTINATION_X 29 : 29
#define DE_CONTROL_UPDATE_DESTINATION_X_DISABLE 0
#define DE_CONTROL_UPDATE_DESTINATION_X_ENABLE 1
#define DE_CONTROL_QUICK_START 28 : 28
#define DE_CONTROL_QUICK_START_DISABLE 0
#define DE_CONTROL_QUICK_START_ENABLE 1
#define DE_CONTROL_DIRECTION 27 : 27
#define DE_CONTROL_DIRECTION_LEFT_TO_RIGHT 0
#define DE_CONTROL_DIRECTION_RIGHT_TO_LEFT 1
#define DE_CONTROL_MAJOR 26 : 26
#define DE_CONTROL_MAJOR_X 0
#define DE_CONTROL_MAJOR_Y 1
#define DE_CONTROL_STEP_X 25 : 25
#define DE_CONTROL_STEP_X_POSITIVE 1
#define DE_CONTROL_STEP_X_NEGATIVE 0
#define DE_CONTROL_STEP_Y 24 : 24
#define DE_CONTROL_STEP_Y_POSITIVE 1
#define DE_CONTROL_STEP_Y_NEGATIVE 0
#define DE_CONTROL_STRETCH 23 : 23
#define DE_CONTROL_STRETCH_DISABLE 0
#define DE_CONTROL_STRETCH_ENABLE 1
#define DE_CONTROL_HOST 22 : 22
#define DE_CONTROL_HOST_COLOR 0
#define DE_CONTROL_HOST_MONO 1
#define DE_CONTROL_LAST_PIXEL 21 : 21
#define DE_CONTROL_LAST_PIXEL_OFF 0
#define DE_CONTROL_LAST_PIXEL_ON 1
#define DE_CONTROL_COMMAND 20 : 16
#define DE_CONTROL_COMMAND_BITBLT 0
#define DE_CONTROL_COMMAND_RECTANGLE_FILL 1
#define DE_CONTROL_COMMAND_DE_TILE 2
#define DE_CONTROL_COMMAND_TRAPEZOID_FILL 3
#define DE_CONTROL_COMMAND_ALPHA_BLEND 4
#define DE_CONTROL_COMMAND_RLE_STRIP 5
#define DE_CONTROL_COMMAND_SHORT_STROKE 6
#define DE_CONTROL_COMMAND_LINE_DRAW 7
#define DE_CONTROL_COMMAND_HOST_WRITE 8
#define DE_CONTROL_COMMAND_HOST_READ 9
#define DE_CONTROL_COMMAND_HOST_WRITE_BOTTOM_UP 10
#define DE_CONTROL_COMMAND_ROTATE 11
#define DE_CONTROL_COMMAND_FONT 12
#define DE_CONTROL_COMMAND_TEXTURE_LOAD 15
#define DE_CONTROL_ROP_SELECT 15 : 15
#define DE_CONTROL_ROP_SELECT_ROP3 0
#define DE_CONTROL_ROP_SELECT_ROP2 1
#define DE_CONTROL_ROP2_SOURCE 14 : 14
#define DE_CONTROL_ROP2_SOURCE_BITMAP 0
#define DE_CONTROL_ROP2_SOURCE_PATTERN 1
#define DE_CONTROL_MONO_DATA 13 : 12
#define DE_CONTROL_MONO_DATA_NOT_PACKED 0
#define DE_CONTROL_MONO_DATA_8_PACKED 1
#define DE_CONTROL_MONO_DATA_16_PACKED 2
#define DE_CONTROL_MONO_DATA_32_PACKED 3
#define DE_CONTROL_REPEAT_ROTATE 11 : 11
#define DE_CONTROL_REPEAT_ROTATE_DISABLE 0
#define DE_CONTROL_REPEAT_ROTATE_ENABLE 1
#define DE_CONTROL_TRANSPARENCY_MATCH 10 : 10
#define DE_CONTROL_TRANSPARENCY_MATCH_OPAQUE 0
#define DE_CONTROL_TRANSPARENCY_MATCH_TRANSPARENT 1
#define DE_CONTROL_TRANSPARENCY_SELECT 9 : 9
#define DE_CONTROL_TRANSPARENCY_SELECT_SOURCE 0
#define DE_CONTROL_TRANSPARENCY_SELECT_DESTINATION 1
#define DE_CONTROL_TRANSPARENCY 8 : 8
#define DE_CONTROL_TRANSPARENCY_DISABLE 0
#define DE_CONTROL_TRANSPARENCY_ENABLE 1
#define DE_CONTROL_ROP 7 : 0
/* Pseudo fields. */
#define DE_CONTROL_SHORT_STROKE_DIR 27 : 24
#define DE_CONTROL_SHORT_STROKE_DIR_225 0
#define DE_CONTROL_SHORT_STROKE_DIR_135 1
#define DE_CONTROL_SHORT_STROKE_DIR_315 2
#define DE_CONTROL_SHORT_STROKE_DIR_45 3
#define DE_CONTROL_SHORT_STROKE_DIR_270 4
#define DE_CONTROL_SHORT_STROKE_DIR_90 5
#define DE_CONTROL_SHORT_STROKE_DIR_180 8
#define DE_CONTROL_SHORT_STROKE_DIR_0 10
#define DE_CONTROL_ROTATION 25 : 24
#define DE_CONTROL_ROTATION_0 0
#define DE_CONTROL_ROTATION_270 1
#define DE_CONTROL_ROTATION_90 2
#define DE_CONTROL_ROTATION_180 3
#define DE_PITCH 0x000010
#define DE_PITCH_DESTINATION 28 : 16
#define DE_PITCH_SOURCE 12 : 0
#define DE_FOREGROUND 0x000014
#define DE_FOREGROUND_COLOR 31 : 0
#define DE_BACKGROUND 0x000018
#define DE_BACKGROUND_COLOR 31 : 0
#define DE_STRETCH_FORMAT 0x00001C
#define DE_STRETCH_FORMAT_PATTERN_XY 30 : 30
#define DE_STRETCH_FORMAT_PATTERN_XY_NORMAL 0
#define DE_STRETCH_FORMAT_PATTERN_XY_OVERWRITE 1
#define DE_STRETCH_FORMAT_PATTERN_Y 29 : 27
#define DE_STRETCH_FORMAT_PATTERN_X 25 : 23
#define DE_STRETCH_FORMAT_PIXEL_FORMAT 21 : 20
#define DE_STRETCH_FORMAT_PIXEL_FORMAT_8 0
#define DE_STRETCH_FORMAT_PIXEL_FORMAT_16 1
#define DE_STRETCH_FORMAT_PIXEL_FORMAT_24 3
#define DE_STRETCH_FORMAT_PIXEL_FORMAT_32 2
#define DE_STRETCH_FORMAT_ADDRESSING 19 : 16
#define DE_STRETCH_FORMAT_ADDRESSING_XY 0
#define DE_STRETCH_FORMAT_ADDRESSING_LINEAR 15
#define DE_STRETCH_FORMAT_SOURCE_HEIGHT 11 : 0
#define DE_COLOR_COMPARE 0x000020
#define DE_COLOR_COMPARE_COLOR 23 : 0
#define DE_COLOR_COMPARE_MASK 0x000024
#define DE_COLOR_COMPARE_MASK_MASKS 23 : 0
#define DE_MASKS 0x000028
#define DE_MASKS_BYTE_MASK 31 : 16
#define DE_MASKS_BIT_MASK 15 : 0
#define DE_CLIP_TL 0x00002C
#define DE_CLIP_TL_TOP 31 : 16
#define DE_CLIP_TL_STATUS 13 : 13
#define DE_CLIP_TL_STATUS_DISABLE 0
#define DE_CLIP_TL_STATUS_ENABLE 1
#define DE_CLIP_TL_INHIBIT 12 : 12
#define DE_CLIP_TL_INHIBIT_OUTSIDE 0
#define DE_CLIP_TL_INHIBIT_INSIDE 1
#define DE_CLIP_TL_LEFT 11 : 0
#define DE_CLIP_BR 0x000030
#define DE_CLIP_BR_BOTTOM 31 : 16
#define DE_CLIP_BR_RIGHT 12 : 0
#define DE_MONO_PATTERN_LOW 0x000034
#define DE_MONO_PATTERN_LOW_PATTERN 31 : 0
#define DE_MONO_PATTERN_HIGH 0x000038
#define DE_MONO_PATTERN_HIGH_PATTERN 31 : 0
#define DE_WINDOW_WIDTH 0x00003C
#define DE_WINDOW_WIDTH_DESTINATION 28 : 16
#define DE_WINDOW_WIDTH_SOURCE 12 : 0
#define DE_WINDOW_SOURCE_BASE 0x000040
#define DE_WINDOW_SOURCE_BASE_EXT 27 : 27
#define DE_WINDOW_SOURCE_BASE_EXT_LOCAL 0
#define DE_WINDOW_SOURCE_BASE_EXT_EXTERNAL 1
#define DE_WINDOW_SOURCE_BASE_CS 26 : 26
#define DE_WINDOW_SOURCE_BASE_CS_0 0
#define DE_WINDOW_SOURCE_BASE_CS_1 1
#define DE_WINDOW_SOURCE_BASE_ADDRESS 25 : 0
#define DE_WINDOW_DESTINATION_BASE 0x000044
#define DE_WINDOW_DESTINATION_BASE_EXT 27 : 27
#define DE_WINDOW_DESTINATION_BASE_EXT_LOCAL 0
#define DE_WINDOW_DESTINATION_BASE_EXT_EXTERNAL 1
#define DE_WINDOW_DESTINATION_BASE_CS 26 : 26
#define DE_WINDOW_DESTINATION_BASE_CS_0 0
#define DE_WINDOW_DESTINATION_BASE_CS_1 1
#define DE_WINDOW_DESTINATION_BASE_ADDRESS 25 : 0
#define DE_ALPHA 0x000048
#define DE_ALPHA_VALUE 7 : 0
#define DE_WRAP 0x00004C
#define DE_WRAP_X 31 : 16
#define DE_WRAP_Y 15 : 0
#define DE_STATUS 0x000050
#define DE_STATUS_CSC 1 : 1
#define DE_STATUS_CSC_CLEAR 0
#define DE_STATUS_CSC_NOT_ACTIVE 0
#define DE_STATUS_CSC_ACTIVE 1
#define DE_STATUS_2D 0 : 0
#define DE_STATUS_2D_CLEAR 0
#define DE_STATUS_2D_NOT_ACTIVE 0
#define DE_STATUS_2D_ACTIVE 1
/* Color Space Conversion registers. */
#define CSC_Y_SOURCE_BASE 0x0000C8
#define CSC_Y_SOURCE_BASE_EXT 27 : 27
#define CSC_Y_SOURCE_BASE_EXT_LOCAL 0
#define CSC_Y_SOURCE_BASE_EXT_EXTERNAL 1
#define CSC_Y_SOURCE_BASE_CS 26 : 26
#define CSC_Y_SOURCE_BASE_CS_0 0
#define CSC_Y_SOURCE_BASE_CS_1 1
#define CSC_Y_SOURCE_BASE_ADDRESS 25 : 0
#define CSC_CONSTANTS 0x0000CC
#define CSC_CONSTANTS_Y 31 : 24
#define CSC_CONSTANTS_R 23 : 16
#define CSC_CONSTANTS_G 15 : 8
#define CSC_CONSTANTS_B 7 : 0
#define CSC_Y_SOURCE_X 0x0000D0
#define CSC_Y_SOURCE_X_INTEGER 26 : 16
#define CSC_Y_SOURCE_X_FRACTION 15 : 3
#define CSC_Y_SOURCE_Y 0x0000D4
#define CSC_Y_SOURCE_Y_INTEGER 27 : 16
#define CSC_Y_SOURCE_Y_FRACTION 15 : 3
#define CSC_U_SOURCE_BASE 0x0000D8
#define CSC_U_SOURCE_BASE_EXT 27 : 27
#define CSC_U_SOURCE_BASE_EXT_LOCAL 0
#define CSC_U_SOURCE_BASE_EXT_EXTERNAL 1
#define CSC_U_SOURCE_BASE_CS 26 : 26
#define CSC_U_SOURCE_BASE_CS_0 0
#define CSC_U_SOURCE_BASE_CS_1 1
#define CSC_U_SOURCE_BASE_ADDRESS 25 : 0
#define CSC_V_SOURCE_BASE 0x0000DC
#define CSC_V_SOURCE_BASE_EXT 27 : 27
#define CSC_V_SOURCE_BASE_EXT_LOCAL 0
#define CSC_V_SOURCE_BASE_EXT_EXTERNAL 1
#define CSC_V_SOURCE_BASE_CS 26 : 26
#define CSC_V_SOURCE_BASE_CS_0 0
#define CSC_V_SOURCE_BASE_CS_1 1
#define CSC_V_SOURCE_BASE_ADDRESS 25 : 0
#define CSC_SOURCE_DIMENSION 0x0000E0
#define CSC_SOURCE_DIMENSION_X 31 : 16
#define CSC_SOURCE_DIMENSION_Y 15 : 0
#define CSC_SOURCE_PITCH 0x0000E4
#define CSC_SOURCE_PITCH_Y 31 : 16
#define CSC_SOURCE_PITCH_UV 15 : 0
#define CSC_DESTINATION 0x0000E8
#define CSC_DESTINATION_WRAP 31 : 31
#define CSC_DESTINATION_WRAP_DISABLE 0
#define CSC_DESTINATION_WRAP_ENABLE 1
#define CSC_DESTINATION_X 27 : 16
#define CSC_DESTINATION_Y 11 : 0
#define CSC_DESTINATION_DIMENSION 0x0000EC
#define CSC_DESTINATION_DIMENSION_X 31 : 16
#define CSC_DESTINATION_DIMENSION_Y 15 : 0
#define CSC_DESTINATION_PITCH 0x0000F0
#define CSC_DESTINATION_PITCH_X 31 : 16
#define CSC_DESTINATION_PITCH_Y 15 : 0
#define CSC_SCALE_FACTOR 0x0000F4
#define CSC_SCALE_FACTOR_HORIZONTAL 31 : 16
#define CSC_SCALE_FACTOR_VERTICAL 15 : 0
#define CSC_DESTINATION_BASE 0x0000F8
#define CSC_DESTINATION_BASE_EXT 27 : 27
#define CSC_DESTINATION_BASE_EXT_LOCAL 0
#define CSC_DESTINATION_BASE_EXT_EXTERNAL 1
#define CSC_DESTINATION_BASE_CS 26 : 26
#define CSC_DESTINATION_BASE_CS_0 0
#define CSC_DESTINATION_BASE_CS_1 1
#define CSC_DESTINATION_BASE_ADDRESS 25 : 0
#define CSC_CONTROL 0x0000FC
#define CSC_CONTROL_STATUS 31 : 31
#define CSC_CONTROL_STATUS_STOP 0
#define CSC_CONTROL_STATUS_START 1
#define CSC_CONTROL_SOURCE_FORMAT 30 : 28
#define CSC_CONTROL_SOURCE_FORMAT_YUV422 0
#define CSC_CONTROL_SOURCE_FORMAT_YUV420I 1
#define CSC_CONTROL_SOURCE_FORMAT_YUV420 2
#define CSC_CONTROL_SOURCE_FORMAT_YVU9 3
#define CSC_CONTROL_SOURCE_FORMAT_IYU1 4
#define CSC_CONTROL_SOURCE_FORMAT_IYU2 5
#define CSC_CONTROL_SOURCE_FORMAT_RGB565 6
#define CSC_CONTROL_SOURCE_FORMAT_RGB8888 7
#define CSC_CONTROL_DESTINATION_FORMAT 27 : 26
#define CSC_CONTROL_DESTINATION_FORMAT_RGB565 0
#define CSC_CONTROL_DESTINATION_FORMAT_RGB8888 1
#define CSC_CONTROL_HORIZONTAL_FILTER 25 : 25
#define CSC_CONTROL_HORIZONTAL_FILTER_DISABLE 0
#define CSC_CONTROL_HORIZONTAL_FILTER_ENABLE 1
#define CSC_CONTROL_VERTICAL_FILTER 24 : 24
#define CSC_CONTROL_VERTICAL_FILTER_DISABLE 0
#define CSC_CONTROL_VERTICAL_FILTER_ENABLE 1
#define CSC_CONTROL_BYTE_ORDER 23 : 23
#define CSC_CONTROL_BYTE_ORDER_YUYV 0
#define CSC_CONTROL_BYTE_ORDER_UYVY 1
#define DE_DATA_PORT_501 0x110000
#define DE_DATA_PORT_712 0x400000
#define DE_DATA_PORT_722 0x6000
/* point to virtual Memory Map IO starting address */
extern char *smtc_RegBaseAddress;
/* point to virtual video memory starting address */
extern char *smtc_VRAMBaseAddress;
extern unsigned char smtc_de_busy;
extern unsigned long memRead32(unsigned long nOffset);
extern void memWrite32(unsigned long nOffset, unsigned long nData);
extern unsigned long SMTC_read2Dreg(unsigned long nOffset);
/* 2D functions */
extern void deInit(unsigned int nModeWidth, unsigned int nModeHeight,
unsigned int bpp);
extern void deWaitForNotBusy(void);
extern void deVerticalLine(unsigned long dst_base,
unsigned long dst_pitch,
unsigned long nX,
unsigned long nY,
unsigned long dst_height,
unsigned long nColor);
extern void deHorizontalLine(unsigned long dst_base,
unsigned long dst_pitch,
unsigned long nX,
unsigned long nY,
unsigned long dst_width,
unsigned long nColor);
extern void deLine(unsigned long dst_base,
unsigned long dst_pitch,
unsigned long nX1,
unsigned long nY1,
unsigned long nX2,
unsigned long nY2,
unsigned long nColor);
extern void deFillRect(unsigned long dst_base,
unsigned long dst_pitch,
unsigned long dst_X,
unsigned long dst_Y,
unsigned long dst_width,
unsigned long dst_height,
unsigned long nColor);
extern void deRotatePattern(unsigned char *pattern_dstaddr,
unsigned long pattern_src_addr,
unsigned long pattern_BPP,
unsigned long pattern_stride,
int patternX,
int patternY);
extern void deCopy(unsigned long dst_base,
unsigned long dst_pitch,
unsigned long dst_BPP,
unsigned long dst_X,
unsigned long dst_Y,
unsigned long dst_width,
unsigned long dst_height,
unsigned long src_base,
unsigned long src_pitch,
unsigned long src_X,
unsigned long src_Y,
pTransparent pTransp,
unsigned char nROP2);
/*
* System memory to Video memory monochrome expansion.
*
* Source is monochrome image in system memory. This function expands the
* monochrome data to color image in video memory.
*
* @pSrcbuf: pointer to start of source buffer in system memory
* @srcDelta: Pitch value (in bytes) of the source buffer, +ive means top
* down and -ive mean button up
* @startBit: Mono data can start at any bit in a byte, this value should
* be 0 to 7
* @dBase: Address of destination : offset in frame buffer
* @dPitch: Pitch value of destination surface in BYTE
* @bpp: Color depth of destination surface
* @dx, dy: Starting coordinate of destination surface
* @width, height: width and height of rectange in pixel value
* @fColor,bColor: Foreground, Background color (corresponding to a 1, 0 in
* the monochrome data)
* @rop2: ROP value
*/
extern long deSystemMem2VideoMemMonoBlt(
const char *pSrcbuf,
long srcDelta,
unsigned long startBit,
unsigned long dBase,
unsigned long dPitch,
unsigned long bpp,
unsigned long dx, unsigned long dy,
unsigned long width, unsigned long height,
unsigned long fColor,
unsigned long bColor,
unsigned long rop2);
extern unsigned long deGetTransparency(void);
extern void deSetPixelFormat(unsigned long bpp);