| /////////////////////////////////////////////////////////////////////////////// |
| // |
| /// \file lzma_literal.c |
| /// \brief Literal Coder |
| // |
| // Copyright (C) 1999-2006 Igor Pavlov |
| // Copyright (C) 2007 Lasse Collin |
| // |
| // This library is free software; you can redistribute it and/or |
| // modify it under the terms of the GNU Lesser General Public |
| // License as published by the Free Software Foundation; either |
| // version 2.1 of the License, or (at your option) any later version. |
| // |
| // This library is distributed in the hope that it will be useful, |
| // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| // Lesser General Public License for more details. |
| // |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| #include "lzma_literal.h" |
| |
| |
| extern lzma_ret |
| lzma_literal_init(lzma_literal_coder **coder, lzma_allocator *allocator, |
| uint32_t literal_context_bits, uint32_t literal_pos_bits) |
| { |
| // Verify that arguments are sane. |
| if (literal_context_bits > LZMA_LITERAL_CONTEXT_BITS_MAX |
| || literal_pos_bits > LZMA_LITERAL_POS_BITS_MAX) |
| return LZMA_HEADER_ERROR; |
| |
| // Calculate the number of states the literal coder must store. |
| const uint32_t states = literal_states( |
| literal_pos_bits, literal_context_bits); |
| |
| // Allocate a new literal coder, if needed. |
| if (*coder == NULL || (**coder).literal_context_bits |
| != literal_context_bits |
| || (**coder).literal_pos_bits != literal_pos_bits) { |
| // Free the old coder, if any. |
| lzma_free(*coder, allocator); |
| |
| // Allocate a new one. |
| *coder = lzma_alloc(sizeof(lzma_literal_coder) |
| + states * LIT_SIZE * sizeof(probability), |
| allocator); |
| if (*coder == NULL) |
| return LZMA_MEM_ERROR; |
| |
| // Store the new settings. |
| (**coder).literal_context_bits = literal_context_bits; |
| (**coder).literal_pos_bits = literal_pos_bits; |
| |
| // Calculate also the literal_pos_mask. It's not changed |
| // anywhere else than here. |
| (**coder).literal_pos_mask = (1 << literal_pos_bits) - 1; |
| } |
| |
| // Reset the literal coder. |
| for (uint32_t i = 0; i < states; ++i) |
| for (uint32_t j = 0; j < LIT_SIZE; ++j) |
| bit_reset((**coder).coders[i][j]); |
| |
| return LZMA_OK; |
| } |
| |
| |
| extern void |
| lzma_literal_end(lzma_literal_coder **coder, lzma_allocator *allocator) |
| { |
| lzma_free(*coder, allocator); |
| *coder = NULL; |
| } |