| /////////////////////////////////////////////////////////////////////////////// |
| // |
| /// \file index_encoder.c |
| /// \brief Encodes the Index field |
| // |
| // Author: Lasse Collin |
| // |
| // This file has been put into the public domain. |
| // You can do whatever you want with this file. |
| // |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| #include "index_encoder.h" |
| #include "index.h" |
| #include "check.h" |
| |
| |
| typedef struct { |
| enum { |
| SEQ_INDICATOR, |
| SEQ_COUNT, |
| SEQ_UNPADDED, |
| SEQ_UNCOMPRESSED, |
| SEQ_NEXT, |
| SEQ_PADDING, |
| SEQ_CRC32, |
| } sequence; |
| |
| /// Index being encoded |
| const lzma_index *index; |
| |
| /// Iterator for the Index being encoded |
| lzma_index_iter iter; |
| |
| /// Position in integers |
| size_t pos; |
| |
| /// CRC32 of the List of Records field |
| uint32_t crc32; |
| } lzma_index_coder; |
| |
| |
| static lzma_ret |
| index_encode(void *coder_ptr, |
| const lzma_allocator *allocator lzma_attribute((__unused__)), |
| const uint8_t *restrict in lzma_attribute((__unused__)), |
| size_t *restrict in_pos lzma_attribute((__unused__)), |
| size_t in_size lzma_attribute((__unused__)), |
| uint8_t *restrict out, size_t *restrict out_pos, |
| size_t out_size, |
| lzma_action action lzma_attribute((__unused__))) |
| { |
| lzma_index_coder *coder = coder_ptr; |
| |
| // Position where to start calculating CRC32. The idea is that we |
| // need to call lzma_crc32() only once per call to index_encode(). |
| const size_t out_start = *out_pos; |
| |
| // Return value to use if we return at the end of this function. |
| // We use "goto out" to jump out of the while-switch construct |
| // instead of returning directly, because that way we don't need |
| // to copypaste the lzma_crc32() call to many places. |
| lzma_ret ret = LZMA_OK; |
| |
| while (*out_pos < out_size) |
| switch (coder->sequence) { |
| case SEQ_INDICATOR: |
| out[*out_pos] = 0x00; |
| ++*out_pos; |
| coder->sequence = SEQ_COUNT; |
| break; |
| |
| case SEQ_COUNT: { |
| const lzma_vli count = lzma_index_block_count(coder->index); |
| ret = lzma_vli_encode(count, &coder->pos, |
| out, out_pos, out_size); |
| if (ret != LZMA_STREAM_END) |
| goto out; |
| |
| ret = LZMA_OK; |
| coder->pos = 0; |
| coder->sequence = SEQ_NEXT; |
| break; |
| } |
| |
| case SEQ_NEXT: |
| if (lzma_index_iter_next( |
| &coder->iter, LZMA_INDEX_ITER_BLOCK)) { |
| // Get the size of the Index Padding field. |
| coder->pos = lzma_index_padding_size(coder->index); |
| assert(coder->pos <= 3); |
| coder->sequence = SEQ_PADDING; |
| break; |
| } |
| |
| coder->sequence = SEQ_UNPADDED; |
| |
| // Fall through |
| |
| case SEQ_UNPADDED: |
| case SEQ_UNCOMPRESSED: { |
| const lzma_vli size = coder->sequence == SEQ_UNPADDED |
| ? coder->iter.block.unpadded_size |
| : coder->iter.block.uncompressed_size; |
| |
| ret = lzma_vli_encode(size, &coder->pos, |
| out, out_pos, out_size); |
| if (ret != LZMA_STREAM_END) |
| goto out; |
| |
| ret = LZMA_OK; |
| coder->pos = 0; |
| |
| // Advance to SEQ_UNCOMPRESSED or SEQ_NEXT. |
| ++coder->sequence; |
| break; |
| } |
| |
| case SEQ_PADDING: |
| if (coder->pos > 0) { |
| --coder->pos; |
| out[(*out_pos)++] = 0x00; |
| break; |
| } |
| |
| // Finish the CRC32 calculation. |
| coder->crc32 = lzma_crc32(out + out_start, |
| *out_pos - out_start, coder->crc32); |
| |
| coder->sequence = SEQ_CRC32; |
| |
| // Fall through |
| |
| case SEQ_CRC32: |
| // We don't use the main loop, because we don't want |
| // coder->crc32 to be touched anymore. |
| do { |
| if (*out_pos == out_size) |
| return LZMA_OK; |
| |
| out[*out_pos] = (coder->crc32 >> (coder->pos * 8)) |
| & 0xFF; |
| ++*out_pos; |
| |
| } while (++coder->pos < 4); |
| |
| return LZMA_STREAM_END; |
| |
| default: |
| assert(0); |
| return LZMA_PROG_ERROR; |
| } |
| |
| out: |
| // Update the CRC32. |
| coder->crc32 = lzma_crc32(out + out_start, |
| *out_pos - out_start, coder->crc32); |
| |
| return ret; |
| } |
| |
| |
| static void |
| index_encoder_end(void *coder, const lzma_allocator *allocator) |
| { |
| lzma_free(coder, allocator); |
| return; |
| } |
| |
| |
| static void |
| index_encoder_reset(lzma_index_coder *coder, const lzma_index *i) |
| { |
| lzma_index_iter_init(&coder->iter, i); |
| |
| coder->sequence = SEQ_INDICATOR; |
| coder->index = i; |
| coder->pos = 0; |
| coder->crc32 = 0; |
| |
| return; |
| } |
| |
| |
| extern lzma_ret |
| lzma_index_encoder_init(lzma_next_coder *next, const lzma_allocator *allocator, |
| const lzma_index *i) |
| { |
| lzma_next_coder_init(&lzma_index_encoder_init, next, allocator); |
| |
| if (i == NULL) |
| return LZMA_PROG_ERROR; |
| |
| if (next->coder == NULL) { |
| next->coder = lzma_alloc(sizeof(lzma_index_coder), allocator); |
| if (next->coder == NULL) |
| return LZMA_MEM_ERROR; |
| |
| next->code = &index_encode; |
| next->end = &index_encoder_end; |
| } |
| |
| index_encoder_reset(next->coder, i); |
| |
| return LZMA_OK; |
| } |
| |
| |
| extern LZMA_API(lzma_ret) |
| lzma_index_encoder(lzma_stream *strm, const lzma_index *i) |
| { |
| lzma_next_strm_init(lzma_index_encoder_init, strm, i); |
| |
| strm->internal->supported_actions[LZMA_RUN] = true; |
| strm->internal->supported_actions[LZMA_FINISH] = true; |
| |
| return LZMA_OK; |
| } |
| |
| |
| extern LZMA_API(lzma_ret) |
| lzma_index_buffer_encode(const lzma_index *i, |
| uint8_t *out, size_t *out_pos, size_t out_size) |
| { |
| // Validate the arguments. |
| if (i == NULL || out == NULL || out_pos == NULL || *out_pos > out_size) |
| return LZMA_PROG_ERROR; |
| |
| // Don't try to encode if there's not enough output space. |
| if (out_size - *out_pos < lzma_index_size(i)) |
| return LZMA_BUF_ERROR; |
| |
| // The Index encoder needs just one small data structure so we can |
| // allocate it on stack. |
| lzma_index_coder coder; |
| index_encoder_reset(&coder, i); |
| |
| // Do the actual encoding. This should never fail, but store |
| // the original *out_pos just in case. |
| const size_t out_start = *out_pos; |
| lzma_ret ret = index_encode(&coder, NULL, NULL, NULL, 0, |
| out, out_pos, out_size, LZMA_RUN); |
| |
| if (ret == LZMA_STREAM_END) { |
| ret = LZMA_OK; |
| } else { |
| // We should never get here, but just in case, restore the |
| // output position and set the error accordingly if something |
| // goes wrong and debugging isn't enabled. |
| assert(0); |
| *out_pos = out_start; |
| ret = LZMA_PROG_ERROR; |
| } |
| |
| return ret; |
| } |