| /////////////////////////////////////////////////////////////////////////////// |
| // |
| /// \file powerpc.c |
| /// \brief Filter for PowerPC (big endian) binaries |
| /// |
| // Authors: Igor Pavlov |
| // Lasse Collin |
| // |
| // This file has been put into the public domain. |
| // You can do whatever you want with this file. |
| // |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| #include "simple_private.h" |
| |
| |
| static size_t |
| powerpc_code(lzma_simple *simple lzma_attribute((__unused__)), |
| uint32_t now_pos, bool is_encoder, |
| uint8_t *buffer, size_t size) |
| { |
| size_t i; |
| for (i = 0; i + 4 <= size; i += 4) { |
| // PowerPC branch 6(48) 24(Offset) 1(Abs) 1(Link) |
| if ((buffer[i] >> 2) == 0x12 |
| && ((buffer[i + 3] & 3) == 1)) { |
| |
| const uint32_t src = ((buffer[i + 0] & 3) << 24) |
| | (buffer[i + 1] << 16) |
| | (buffer[i + 2] << 8) |
| | (buffer[i + 3] & (~3)); |
| |
| uint32_t dest; |
| if (is_encoder) |
| dest = now_pos + (uint32_t)(i) + src; |
| else |
| dest = src - (now_pos + (uint32_t)(i)); |
| |
| buffer[i + 0] = 0x48 | ((dest >> 24) & 0x03); |
| buffer[i + 1] = (dest >> 16); |
| buffer[i + 2] = (dest >> 8); |
| buffer[i + 3] &= 0x03; |
| buffer[i + 3] |= dest; |
| } |
| } |
| |
| return i; |
| } |
| |
| |
| static lzma_ret |
| powerpc_coder_init(lzma_next_coder *next, const lzma_allocator *allocator, |
| const lzma_filter_info *filters, bool is_encoder) |
| { |
| return lzma_simple_coder_init(next, allocator, filters, |
| &powerpc_code, 0, 4, 4, is_encoder); |
| } |
| |
| |
| extern lzma_ret |
| lzma_simple_powerpc_encoder_init(lzma_next_coder *next, |
| const lzma_allocator *allocator, |
| const lzma_filter_info *filters) |
| { |
| return powerpc_coder_init(next, allocator, filters, true); |
| } |
| |
| |
| extern lzma_ret |
| lzma_simple_powerpc_decoder_init(lzma_next_coder *next, |
| const lzma_allocator *allocator, |
| const lzma_filter_info *filters) |
| { |
| return powerpc_coder_init(next, allocator, filters, false); |
| } |