| /////////////////////////////////////////////////////////////////////////////// |
| // |
| /// \file lz_encoder.h |
| /// \brief LZ in window and match finder API |
| /// |
| // Authors: Igor Pavlov |
| // Lasse Collin |
| // |
| // This file has been put into the public domain. |
| // You can do whatever you want with this file. |
| // |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| #ifndef LZMA_LZ_ENCODER_H |
| #define LZMA_LZ_ENCODER_H |
| |
| #include "common.h" |
| |
| |
| /// A table of these is used by the LZ-based encoder to hold |
| /// the length-distance pairs found by the match finder. |
| typedef struct { |
| uint32_t len; |
| uint32_t dist; |
| } lzma_match; |
| |
| |
| typedef struct lzma_mf_s lzma_mf; |
| struct lzma_mf_s { |
| /////////////// |
| // In Window // |
| /////////////// |
| |
| /// Pointer to buffer with data to be compressed |
| uint8_t *buffer; |
| |
| /// Total size of the allocated buffer (that is, including all |
| /// the extra space) |
| uint32_t size; |
| |
| /// Number of bytes that must be kept available in our input history. |
| /// That is, once keep_size_before bytes have been processed, |
| /// buffer[read_pos - keep_size_before] is the oldest byte that |
| /// must be available for reading. |
| uint32_t keep_size_before; |
| |
| /// Number of bytes that must be kept in buffer after read_pos. |
| /// That is, read_pos <= write_pos - keep_size_after as long as |
| /// action is LZMA_RUN; when action != LZMA_RUN, read_pos is allowed |
| /// to reach write_pos so that the last bytes get encoded too. |
| uint32_t keep_size_after; |
| |
| /// Match finders store locations of matches using 32-bit integers. |
| /// To avoid adjusting several megabytes of integers every time the |
| /// input window is moved with move_window, we only adjust the |
| /// offset of the buffer. Thus, buffer[value_in_hash_table - offset] |
| /// is the byte pointed by value_in_hash_table. |
| uint32_t offset; |
| |
| /// buffer[read_pos] is the next byte to run through the match |
| /// finder. This is incremented in the match finder once the byte |
| /// has been processed. |
| uint32_t read_pos; |
| |
| /// Number of bytes that have been ran through the match finder, but |
| /// which haven't been encoded by the LZ-based encoder yet. |
| uint32_t read_ahead; |
| |
| /// As long as read_pos is less than read_limit, there is enough |
| /// input available in buffer for at least one encoding loop. |
| /// |
| /// Because of the stateful API, read_limit may and will get greater |
| /// than read_pos quite often. This is taken into account when |
| /// calculating the value for keep_size_after. |
| uint32_t read_limit; |
| |
| /// buffer[write_pos] is the first byte that doesn't contain valid |
| /// uncompressed data; that is, the next input byte will be copied |
| /// to buffer[write_pos]. |
| uint32_t write_pos; |
| |
| /// Number of bytes not hashed before read_pos. This is needed to |
| /// restart the match finder after LZMA_SYNC_FLUSH. |
| uint32_t pending; |
| |
| ////////////////// |
| // Match Finder // |
| ////////////////// |
| |
| /// Find matches. Returns the number of distance-length pairs written |
| /// to the matches array. This is called only via lzma_mf_find(). |
| uint32_t (*find)(lzma_mf *mf, lzma_match *matches); |
| |
| /// Skips num bytes. This is like find() but doesn't make the |
| /// distance-length pairs available, thus being a little faster. |
| /// This is called only via mf_skip(). |
| void (*skip)(lzma_mf *mf, uint32_t num); |
| |
| uint32_t *hash; |
| uint32_t *son; |
| uint32_t cyclic_pos; |
| uint32_t cyclic_size; // Must be dictionary size + 1. |
| uint32_t hash_mask; |
| |
| /// Maximum number of loops in the match finder |
| uint32_t depth; |
| |
| /// Maximum length of a match that the match finder will try to find. |
| uint32_t nice_len; |
| |
| /// Maximum length of a match supported by the LZ-based encoder. |
| /// If the longest match found by the match finder is nice_len, |
| /// mf_find() tries to expand it up to match_len_max bytes. |
| uint32_t match_len_max; |
| |
| /// When running out of input, binary tree match finders need to know |
| /// if it is due to flushing or finishing. The action is used also |
| /// by the LZ-based encoders themselves. |
| lzma_action action; |
| |
| /// Number of elements in hash[] |
| uint32_t hash_count; |
| |
| /// Number of elements in son[] |
| uint32_t sons_count; |
| }; |
| |
| |
| typedef struct { |
| /// Extra amount of data to keep available before the "actual" |
| /// dictionary. |
| size_t before_size; |
| |
| /// Size of the history buffer |
| size_t dict_size; |
| |
| /// Extra amount of data to keep available after the "actual" |
| /// dictionary. |
| size_t after_size; |
| |
| /// Maximum length of a match that the LZ-based encoder can accept. |
| /// This is used to extend matches of length nice_len to the |
| /// maximum possible length. |
| size_t match_len_max; |
| |
| /// Match finder will search matches up to this length. |
| /// This must be less than or equal to match_len_max. |
| size_t nice_len; |
| |
| /// Type of the match finder to use |
| lzma_match_finder match_finder; |
| |
| /// Maximum search depth |
| uint32_t depth; |
| |
| /// TODO: Comment |
| const uint8_t *preset_dict; |
| |
| uint32_t preset_dict_size; |
| |
| } lzma_lz_options; |
| |
| |
| // The total usable buffer space at any moment outside the match finder: |
| // before_size + dict_size + after_size + match_len_max |
| // |
| // In reality, there's some extra space allocated to prevent the number of |
| // memmove() calls reasonable. The bigger the dict_size is, the bigger |
| // this extra buffer will be since with bigger dictionaries memmove() would |
| // also take longer. |
| // |
| // A single encoder loop in the LZ-based encoder may call the match finder |
| // (mf_find() or mf_skip()) at most after_size times. In other words, |
| // a single encoder loop may increment lzma_mf.read_pos at most after_size |
| // times. Since matches are looked up to |
| // lzma_mf.buffer[lzma_mf.read_pos + match_len_max - 1], the total |
| // amount of extra buffer needed after dict_size becomes |
| // after_size + match_len_max. |
| // |
| // before_size has two uses. The first one is to keep literals available |
| // in cases when the LZ-based encoder has made some read ahead. |
| // TODO: Maybe this could be changed by making the LZ-based encoders to |
| // store the actual literals as they do with length-distance pairs. |
| // |
| // Algorithms such as LZMA2 first try to compress a chunk, and then check |
| // if the encoded result is smaller than the uncompressed one. If the chunk |
| // was uncompressible, it is better to store it in uncompressed form in |
| // the output stream. To do this, the whole uncompressed chunk has to be |
| // still available in the history buffer. before_size achieves that. |
| |
| |
| typedef struct { |
| /// Data specific to the LZ-based encoder |
| lzma_coder *coder; |
| |
| /// Function to encode from *dict to out[] |
| lzma_ret (*code)(lzma_coder *restrict coder, |
| lzma_mf *restrict mf, uint8_t *restrict out, |
| size_t *restrict out_pos, size_t out_size); |
| |
| /// Free allocated resources |
| void (*end)(lzma_coder *coder, const lzma_allocator *allocator); |
| |
| /// Update the options in the middle of the encoding. |
| lzma_ret (*options_update)(lzma_coder *coder, |
| const lzma_filter *filter); |
| |
| } lzma_lz_encoder; |
| |
| |
| // Basic steps: |
| // 1. Input gets copied into the dictionary. |
| // 2. Data in dictionary gets run through the match finder byte by byte. |
| // 3. The literals and matches are encoded using e.g. LZMA. |
| // |
| // The bytes that have been ran through the match finder, but not encoded yet, |
| // are called `read ahead'. |
| |
| |
| /// Get pointer to the first byte not ran through the match finder |
| static inline const uint8_t * |
| mf_ptr(const lzma_mf *mf) |
| { |
| return mf->buffer + mf->read_pos; |
| } |
| |
| |
| /// Get the number of bytes that haven't been ran through the match finder yet. |
| static inline uint32_t |
| mf_avail(const lzma_mf *mf) |
| { |
| return mf->write_pos - mf->read_pos; |
| } |
| |
| |
| /// Get the number of bytes that haven't been encoded yet (some of these |
| /// bytes may have been ran through the match finder though). |
| static inline uint32_t |
| mf_unencoded(const lzma_mf *mf) |
| { |
| return mf->write_pos - mf->read_pos + mf->read_ahead; |
| } |
| |
| |
| /// Calculate the absolute offset from the beginning of the most recent |
| /// dictionary reset. Only the lowest four bits are important, so there's no |
| /// problem that we don't know the 64-bit size of the data encoded so far. |
| /// |
| /// NOTE: When moving the input window, we need to do it so that the lowest |
| /// bits of dict->read_pos are not modified to keep this macro working |
| /// as intended. |
| static inline uint32_t |
| mf_position(const lzma_mf *mf) |
| { |
| return mf->read_pos - mf->read_ahead; |
| } |
| |
| |
| /// Since everything else begins with mf_, use it also for lzma_mf_find(). |
| #define mf_find lzma_mf_find |
| |
| |
| /// Skip the given number of bytes. This is used when a good match was found. |
| /// For example, if mf_find() finds a match of 200 bytes long, the first byte |
| /// of that match was already consumed by mf_find(), and the rest 199 bytes |
| /// have to be skipped with mf_skip(mf, 199). |
| static inline void |
| mf_skip(lzma_mf *mf, uint32_t amount) |
| { |
| if (amount != 0) { |
| mf->skip(mf, amount); |
| mf->read_ahead += amount; |
| } |
| } |
| |
| |
| /// Copies at most *left number of bytes from the history buffer |
| /// to out[]. This is needed by LZMA2 to encode uncompressed chunks. |
| static inline void |
| mf_read(lzma_mf *mf, uint8_t *out, size_t *out_pos, size_t out_size, |
| size_t *left) |
| { |
| const size_t out_avail = out_size - *out_pos; |
| const size_t copy_size = my_min(out_avail, *left); |
| |
| assert(mf->read_ahead == 0); |
| assert(mf->read_pos >= *left); |
| |
| memcpy(out + *out_pos, mf->buffer + mf->read_pos - *left, |
| copy_size); |
| |
| *out_pos += copy_size; |
| *left -= copy_size; |
| return; |
| } |
| |
| |
| extern lzma_ret lzma_lz_encoder_init( |
| lzma_next_coder *next, const lzma_allocator *allocator, |
| const lzma_filter_info *filters, |
| lzma_ret (*lz_init)(lzma_lz_encoder *lz, |
| const lzma_allocator *allocator, const void *options, |
| lzma_lz_options *lz_options)); |
| |
| |
| extern uint64_t lzma_lz_encoder_memusage(const lzma_lz_options *lz_options); |
| |
| |
| // These are only for LZ encoder's internal use. |
| extern uint32_t lzma_mf_find( |
| lzma_mf *mf, uint32_t *count, lzma_match *matches); |
| |
| extern uint32_t lzma_mf_hc3_find(lzma_mf *dict, lzma_match *matches); |
| extern void lzma_mf_hc3_skip(lzma_mf *dict, uint32_t amount); |
| |
| extern uint32_t lzma_mf_hc4_find(lzma_mf *dict, lzma_match *matches); |
| extern void lzma_mf_hc4_skip(lzma_mf *dict, uint32_t amount); |
| |
| extern uint32_t lzma_mf_bt2_find(lzma_mf *dict, lzma_match *matches); |
| extern void lzma_mf_bt2_skip(lzma_mf *dict, uint32_t amount); |
| |
| extern uint32_t lzma_mf_bt3_find(lzma_mf *dict, lzma_match *matches); |
| extern void lzma_mf_bt3_skip(lzma_mf *dict, uint32_t amount); |
| |
| extern uint32_t lzma_mf_bt4_find(lzma_mf *dict, lzma_match *matches); |
| extern void lzma_mf_bt4_skip(lzma_mf *dict, uint32_t amount); |
| |
| #endif |