| /////////////////////////////////////////////////////////////////////////////// |
| // |
| /// \file ia64.c |
| /// \brief Filter for IA64 (Itanium) binaries |
| /// |
| // Authors: Igor Pavlov |
| // Lasse Collin |
| // |
| // This file has been put into the public domain. |
| // You can do whatever you want with this file. |
| // |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| #include "simple_private.h" |
| |
| |
| static size_t |
| ia64_code(lzma_simple *simple lzma_attribute((__unused__)), |
| uint32_t now_pos, bool is_encoder, |
| uint8_t *buffer, size_t size) |
| { |
| static const uint32_t BRANCH_TABLE[32] = { |
| 0, 0, 0, 0, 0, 0, 0, 0, |
| 0, 0, 0, 0, 0, 0, 0, 0, |
| 4, 4, 6, 6, 0, 0, 7, 7, |
| 4, 4, 0, 0, 4, 4, 0, 0 |
| }; |
| |
| size_t i; |
| for (i = 0; i + 16 <= size; i += 16) { |
| const uint32_t instr_template = buffer[i] & 0x1F; |
| const uint32_t mask = BRANCH_TABLE[instr_template]; |
| uint32_t bit_pos = 5; |
| |
| for (size_t slot = 0; slot < 3; ++slot, bit_pos += 41) { |
| if (((mask >> slot) & 1) == 0) |
| continue; |
| |
| const size_t byte_pos = (bit_pos >> 3); |
| const uint32_t bit_res = bit_pos & 0x7; |
| uint64_t instruction = 0; |
| |
| for (size_t j = 0; j < 6; ++j) |
| instruction += (uint64_t)( |
| buffer[i + j + byte_pos]) |
| << (8 * j); |
| |
| uint64_t inst_norm = instruction >> bit_res; |
| |
| if (((inst_norm >> 37) & 0xF) == 0x5 |
| && ((inst_norm >> 9) & 0x7) == 0 |
| /* && (inst_norm & 0x3F)== 0 */ |
| ) { |
| uint32_t src = (uint32_t)( |
| (inst_norm >> 13) & 0xFFFFF); |
| src |= ((inst_norm >> 36) & 1) << 20; |
| |
| src <<= 4; |
| |
| uint32_t dest; |
| if (is_encoder) |
| dest = now_pos + (uint32_t)(i) + src; |
| else |
| dest = src - (now_pos + (uint32_t)(i)); |
| |
| dest >>= 4; |
| |
| inst_norm &= ~((uint64_t)(0x8FFFFF) << 13); |
| inst_norm |= (uint64_t)(dest & 0xFFFFF) << 13; |
| inst_norm |= (uint64_t)(dest & 0x100000) |
| << (36 - 20); |
| |
| instruction &= (1 << bit_res) - 1; |
| instruction |= (inst_norm << bit_res); |
| |
| for (size_t j = 0; j < 6; j++) |
| buffer[i + j + byte_pos] = (uint8_t)( |
| instruction |
| >> (8 * j)); |
| } |
| } |
| } |
| |
| return i; |
| } |
| |
| |
| static lzma_ret |
| ia64_coder_init(lzma_next_coder *next, const lzma_allocator *allocator, |
| const lzma_filter_info *filters, bool is_encoder) |
| { |
| return lzma_simple_coder_init(next, allocator, filters, |
| &ia64_code, 0, 16, 16, is_encoder); |
| } |
| |
| |
| extern lzma_ret |
| lzma_simple_ia64_encoder_init(lzma_next_coder *next, |
| const lzma_allocator *allocator, |
| const lzma_filter_info *filters) |
| { |
| return ia64_coder_init(next, allocator, filters, true); |
| } |
| |
| |
| extern lzma_ret |
| lzma_simple_ia64_decoder_init(lzma_next_coder *next, |
| const lzma_allocator *allocator, |
| const lzma_filter_info *filters) |
| { |
| return ia64_coder_init(next, allocator, filters, false); |
| } |