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#ifndef OBJECT_STORE_LL_H
#define OBJECT_STORE_LL_H
#include "hashmap.h"
#include "object.h"
#include "list.h"
#include "thread-utils.h"
#include "oidset.h"
struct oidmap;
struct oidtree;
struct strbuf;
struct object_directory {
struct object_directory *next;
/*
* Used to store the results of readdir(3) calls when we are OK
* sacrificing accuracy due to races for speed. That includes
* object existence with OBJECT_INFO_QUICK, as well as
* our search for unique abbreviated hashes. Don't use it for tasks
* requiring greater accuracy!
*
* Be sure to call odb_load_loose_cache() before using.
*/
uint32_t loose_objects_subdir_seen[8]; /* 256 bits */
struct oidtree *loose_objects_cache;
/* Map between object IDs for loose objects. */
struct loose_object_map *loose_map;
/*
* This is a temporary object store created by the tmp_objdir
* facility. Disable ref updates since the objects in the store
* might be discarded on rollback.
*/
int disable_ref_updates;
/*
* This object store is ephemeral, so there is no need to fsync.
*/
int will_destroy;
/*
* Path to the alternative object store. If this is a relative path,
* it is relative to the current working directory.
*/
char *path;
};
struct input_stream {
const void *(*read)(struct input_stream *, unsigned long *len);
void *data;
int is_finished;
};
void prepare_alt_odb(struct repository *r);
int has_alt_odb(struct repository *r);
char *compute_alternate_path(const char *path, struct strbuf *err);
struct object_directory *find_odb(struct repository *r, const char *obj_dir);
typedef int alt_odb_fn(struct object_directory *, void *);
int foreach_alt_odb(alt_odb_fn, void*);
typedef void alternate_ref_fn(const struct object_id *oid, void *);
void for_each_alternate_ref(alternate_ref_fn, void *);
/*
* Add the directory to the on-disk alternates file; the new entry will also
* take effect in the current process.
*/
void add_to_alternates_file(const char *dir);
/*
* Add the directory to the in-memory list of alternates (along with any
* recursive alternates it points to), but do not modify the on-disk alternates
* file.
*/
void add_to_alternates_memory(const char *dir);
/*
* Replace the current writable object directory with the specified temporary
* object directory; returns the former primary object directory.
*/
struct object_directory *set_temporary_primary_odb(const char *dir, int will_destroy);
/*
* Restore a previous ODB replaced by set_temporary_main_odb.
*/
void restore_primary_odb(struct object_directory *restore_odb, const char *old_path);
/*
* Populate and return the loose object cache array corresponding to the
* given object ID.
*/
struct oidtree *odb_loose_cache(struct object_directory *odb,
const struct object_id *oid);
/* Empty the loose object cache for the specified object directory. */
void odb_clear_loose_cache(struct object_directory *odb);
/* Clear and free the specified object directory */
void free_object_directory(struct object_directory *odb);
struct packed_git {
struct hashmap_entry packmap_ent;
struct packed_git *next;
struct list_head mru;
struct pack_window *windows;
off_t pack_size;
const void *index_data;
size_t index_size;
uint32_t num_objects;
size_t crc_offset;
struct oidset bad_objects;
int index_version;
time_t mtime;
int pack_fd;
int index; /* for builtin/pack-objects.c */
unsigned pack_local:1,
pack_keep:1,
pack_keep_in_core:1,
freshened:1,
do_not_close:1,
pack_promisor:1,
multi_pack_index:1,
is_cruft:1;
unsigned char hash[GIT_MAX_RAWSZ];
struct revindex_entry *revindex;
const uint32_t *revindex_data;
const uint32_t *revindex_map;
size_t revindex_size;
/*
* mtimes_map points at the beginning of the memory mapped region of
* this pack's corresponding .mtimes file, and mtimes_size is the size
* of that .mtimes file
*/
const uint32_t *mtimes_map;
size_t mtimes_size;
/* something like ".git/objects/pack/xxxxx.pack" */
char pack_name[FLEX_ARRAY]; /* more */
};
struct multi_pack_index;
static inline int pack_map_entry_cmp(const void *cmp_data UNUSED,
const struct hashmap_entry *entry,
const struct hashmap_entry *entry2,
const void *keydata)
{
const char *key = keydata;
const struct packed_git *pg1, *pg2;
pg1 = container_of(entry, const struct packed_git, packmap_ent);
pg2 = container_of(entry2, const struct packed_git, packmap_ent);
return strcmp(pg1->pack_name, key ? key : pg2->pack_name);
}
struct raw_object_store {
/*
* Set of all object directories; the main directory is first (and
* cannot be NULL after initialization). Subsequent directories are
* alternates.
*/
struct object_directory *odb;
struct object_directory **odb_tail;
struct kh_odb_path_map *odb_by_path;
int loaded_alternates;
/*
* A list of alternate object directories loaded from the environment;
* this should not generally need to be accessed directly, but will
* populate the "odb" list when prepare_alt_odb() is run.
*/
char *alternate_db;
/*
* Objects that should be substituted by other objects
* (see git-replace(1)).
*/
struct oidmap *replace_map;
unsigned replace_map_initialized : 1;
pthread_mutex_t replace_mutex; /* protect object replace functions */
struct commit_graph *commit_graph;
unsigned commit_graph_attempted : 1; /* if loading has been attempted */
/*
* private data
*
* should only be accessed directly by packfile.c and midx.c
*/
struct multi_pack_index *multi_pack_index;
/*
* private data
*
* should only be accessed directly by packfile.c
*/
struct packed_git *packed_git;
/* A most-recently-used ordered version of the packed_git list. */
struct list_head packed_git_mru;
struct {
struct packed_git **packs;
unsigned flags;
} kept_pack_cache;
/*
* A map of packfiles to packed_git structs for tracking which
* packs have been loaded already.
*/
struct hashmap pack_map;
/*
* A fast, rough count of the number of objects in the repository.
* These two fields are not meant for direct access. Use
* repo_approximate_object_count() instead.
*/
unsigned long approximate_object_count;
unsigned approximate_object_count_valid : 1;
/*
* Whether packed_git has already been populated with this repository's
* packs.
*/
unsigned packed_git_initialized : 1;
};
struct raw_object_store *raw_object_store_new(void);
void raw_object_store_clear(struct raw_object_store *o);
/*
* Put in `buf` the name of the file in the local object database that
* would be used to store a loose object with the specified oid.
*/
const char *loose_object_path(struct repository *r, struct strbuf *buf,
const struct object_id *oid);
void *map_loose_object(struct repository *r, const struct object_id *oid,
unsigned long *size);
void *repo_read_object_file(struct repository *r,
const struct object_id *oid,
enum object_type *type,
unsigned long *size);
/* Read and unpack an object file into memory, write memory to an object file */
int oid_object_info(struct repository *r, const struct object_id *, unsigned long *);
void hash_object_file(const struct git_hash_algo *algo, const void *buf,
unsigned long len, enum object_type type,
struct object_id *oid);
int write_object_file_flags(const void *buf, unsigned long len,
enum object_type type, struct object_id *oid,
struct object_id *comapt_oid_in, unsigned flags);
static inline int write_object_file(const void *buf, unsigned long len,
enum object_type type, struct object_id *oid)
{
return write_object_file_flags(buf, len, type, oid, NULL, 0);
}
int write_object_file_literally(const void *buf, unsigned long len,
const char *type, struct object_id *oid,
unsigned flags);
int stream_loose_object(struct input_stream *in_stream, size_t len,
struct object_id *oid);
/*
* Add an object file to the in-memory object store, without writing it
* to disk.
*
* Callers are responsible for calling write_object_file to record the
* object in persistent storage before writing any other new objects
* that reference it.
*/
int pretend_object_file(void *, unsigned long, enum object_type,
struct object_id *oid);
int force_object_loose(const struct object_id *oid, time_t mtime);
struct object_info {
/* Request */
enum object_type *typep;
unsigned long *sizep;
off_t *disk_sizep;
struct object_id *delta_base_oid;
struct strbuf *type_name;
void **contentp;
/* Response */
enum {
OI_CACHED,
OI_LOOSE,
OI_PACKED,
OI_DBCACHED
} whence;
union {
/*
* struct {
* ... Nothing to expose in this case
* } cached;
* struct {
* ... Nothing to expose in this case
* } loose;
*/
struct {
struct packed_git *pack;
off_t offset;
unsigned int is_delta;
} packed;
} u;
};
/*
* Initializer for a "struct object_info" that wants no items. You may
* also memset() the memory to all-zeroes.
*/
#define OBJECT_INFO_INIT { 0 }
/* Invoke lookup_replace_object() on the given hash */
#define OBJECT_INFO_LOOKUP_REPLACE 1
/* Allow reading from a loose object file of unknown/bogus type */
#define OBJECT_INFO_ALLOW_UNKNOWN_TYPE 2
/* Do not retry packed storage after checking packed and loose storage */
#define OBJECT_INFO_QUICK 8
/*
* Do not attempt to fetch the object if missing (even if fetch_is_missing is
* nonzero).
*/
#define OBJECT_INFO_SKIP_FETCH_OBJECT 16
/*
* This is meant for bulk prefetching of missing blobs in a partial
* clone. Implies OBJECT_INFO_SKIP_FETCH_OBJECT and OBJECT_INFO_QUICK
*/
#define OBJECT_INFO_FOR_PREFETCH (OBJECT_INFO_SKIP_FETCH_OBJECT | OBJECT_INFO_QUICK)
/* Die if object corruption (not just an object being missing) was detected. */
#define OBJECT_INFO_DIE_IF_CORRUPT 32
int oid_object_info_extended(struct repository *r,
const struct object_id *,
struct object_info *, unsigned flags);
/*
* Open the loose object at path, check its hash, and return the contents,
* use the "oi" argument to assert things about the object, or e.g. populate its
* type, and size. If the object is a blob, then "contents" may return NULL,
* to allow streaming of large blobs.
*
* Returns 0 on success, negative on error (details may be written to stderr).
*/
int read_loose_object(const char *path,
const struct object_id *expected_oid,
struct object_id *real_oid,
void **contents,
struct object_info *oi);
/* Retry packed storage after checking packed and loose storage */
#define HAS_OBJECT_RECHECK_PACKED 1
/*
* Returns 1 if the object exists. This function will not lazily fetch objects
* in a partial clone.
*/
int has_object(struct repository *r, const struct object_id *oid,
unsigned flags);
/*
* These macros and functions are deprecated. If checking existence for an
* object that is likely to be missing and/or whose absence is relatively
* inconsequential (or is consequential but the caller is prepared to handle
* it), use has_object(), which has better defaults (no lazy fetch in a partial
* clone and no rechecking of packed storage). In the unlikely event that a
* caller needs to assert existence of an object that it fully expects to
* exist, and wants to trigger a lazy fetch in a partial clone, use
* oid_object_info_extended() with a NULL struct object_info.
*
* These functions can be removed once all callers have migrated to
* has_object() and/or oid_object_info_extended().
*/
int repo_has_object_file(struct repository *r, const struct object_id *oid);
int repo_has_object_file_with_flags(struct repository *r,
const struct object_id *oid, int flags);
/*
* Return true iff an alternate object database has a loose object
* with the specified name. This function does not respect replace
* references.
*/
int has_loose_object_nonlocal(const struct object_id *);
int has_loose_object(const struct object_id *);
/**
* format_object_header() is a thin wrapper around s xsnprintf() that
* writes the initial "<type> <obj-len>" part of the loose object
* header. It returns the size that snprintf() returns + 1.
*/
int format_object_header(char *str, size_t size, enum object_type type,
size_t objsize);
void assert_oid_type(const struct object_id *oid, enum object_type expect);
/*
* Enabling the object read lock allows multiple threads to safely call the
* following functions in parallel: repo_read_object_file(),
* read_object_with_reference(), oid_object_info() and oid_object_info_extended().
*
* obj_read_lock() and obj_read_unlock() may also be used to protect other
* section which cannot execute in parallel with object reading. Since the used
* lock is a recursive mutex, these sections can even contain calls to object
* reading functions. However, beware that in these cases zlib inflation won't
* be performed in parallel, losing performance.
*
* TODO: oid_object_info_extended()'s call stack has a recursive behavior. If
* any of its callees end up calling it, this recursive call won't benefit from
* parallel inflation.
*/
void enable_obj_read_lock(void);
void disable_obj_read_lock(void);
extern int obj_read_use_lock;
extern pthread_mutex_t obj_read_mutex;
static inline void obj_read_lock(void)
{
if(obj_read_use_lock)
pthread_mutex_lock(&obj_read_mutex);
}
static inline void obj_read_unlock(void)
{
if(obj_read_use_lock)
pthread_mutex_unlock(&obj_read_mutex);
}
/*
* Iterate over the files in the loose-object parts of the object
* directory "path", triggering the following callbacks:
*
* - loose_object is called for each loose object we find.
*
* - loose_cruft is called for any files that do not appear to be
* loose objects. Note that we only look in the loose object
* directories "objects/[0-9a-f]{2}/", so we will not report
* "objects/foobar" as cruft.
*
* - loose_subdir is called for each top-level hashed subdirectory
* of the object directory (e.g., "$OBJDIR/f0"). It is called
* after the objects in the directory are processed.
*
* Any callback that is NULL will be ignored. Callbacks returning non-zero
* will end the iteration.
*
* In the "buf" variant, "path" is a strbuf which will also be used as a
* scratch buffer, but restored to its original contents before
* the function returns.
*/
typedef int each_loose_object_fn(const struct object_id *oid,
const char *path,
void *data);
typedef int each_loose_cruft_fn(const char *basename,
const char *path,
void *data);
typedef int each_loose_subdir_fn(unsigned int nr,
const char *path,
void *data);
int for_each_file_in_obj_subdir(unsigned int subdir_nr,
struct strbuf *path,
each_loose_object_fn obj_cb,
each_loose_cruft_fn cruft_cb,
each_loose_subdir_fn subdir_cb,
void *data);
int for_each_loose_file_in_objdir(const char *path,
each_loose_object_fn obj_cb,
each_loose_cruft_fn cruft_cb,
each_loose_subdir_fn subdir_cb,
void *data);
int for_each_loose_file_in_objdir_buf(struct strbuf *path,
each_loose_object_fn obj_cb,
each_loose_cruft_fn cruft_cb,
each_loose_subdir_fn subdir_cb,
void *data);
/* Flags for for_each_*_object() below. */
enum for_each_object_flags {
/* Iterate only over local objects, not alternates. */
FOR_EACH_OBJECT_LOCAL_ONLY = (1<<0),
/* Only iterate over packs obtained from the promisor remote. */
FOR_EACH_OBJECT_PROMISOR_ONLY = (1<<1),
/*
* Visit objects within a pack in packfile order rather than .idx order
*/
FOR_EACH_OBJECT_PACK_ORDER = (1<<2),
/* Only iterate over packs that are not marked as kept in-core. */
FOR_EACH_OBJECT_SKIP_IN_CORE_KEPT_PACKS = (1<<3),
/* Only iterate over packs that do not have .keep files. */
FOR_EACH_OBJECT_SKIP_ON_DISK_KEPT_PACKS = (1<<4),
};
/*
* Iterate over all accessible loose objects without respect to
* reachability. By default, this includes both local and alternate objects.
* The order in which objects are visited is unspecified.
*
* Any flags specific to packs are ignored.
*/
int for_each_loose_object(each_loose_object_fn, void *,
enum for_each_object_flags flags);
/*
* Iterate over all accessible packed objects without respect to reachability.
* By default, this includes both local and alternate packs.
*
* Note that some objects may appear twice if they are found in multiple packs.
* Each pack is visited in an unspecified order. By default, objects within a
* pack are visited in pack-idx order (i.e., sorted by oid).
*/
typedef int each_packed_object_fn(const struct object_id *oid,
struct packed_git *pack,
uint32_t pos,
void *data);
int for_each_object_in_pack(struct packed_git *p,
each_packed_object_fn, void *data,
enum for_each_object_flags flags);
int for_each_packed_object(each_packed_object_fn, void *,
enum for_each_object_flags flags);
#endif /* OBJECT_STORE_LL_H */