| #ifndef RERERE_H |
| #define RERERE_H |
| |
| #include "string-list.h" |
| |
| struct pathspec; |
| |
| #define RERERE_AUTOUPDATE 01 |
| #define RERERE_NOAUTOUPDATE 02 |
| #define RERERE_READONLY 04 |
| |
| /* |
| * Marks paths that have been hand-resolved and added to the |
| * index. Set in the util field of such paths after calling |
| * rerere_remaining. |
| */ |
| extern void *RERERE_RESOLVED; |
| |
| struct rerere_dir; |
| struct rerere_id { |
| struct rerere_dir *collection; |
| int variant; |
| }; |
| |
| int setup_rerere(struct string_list *, int); |
| int rerere(int); |
| /* |
| * Given the conflict ID and the name of a "file" used for replaying |
| * the recorded resolution (e.g. "preimage", "postimage"), return the |
| * path to that filesystem entity. With "file" specified with NULL, |
| * return the path to the directory that houses these files. |
| */ |
| const char *rerere_path(const struct rerere_id *, const char *file); |
| int rerere_forget(struct pathspec *); |
| int rerere_remaining(struct string_list *); |
| void rerere_clear(struct string_list *); |
| void rerere_gc(struct string_list *); |
| |
| #define OPT_RERERE_AUTOUPDATE(v) OPT_UYN(0, "rerere-autoupdate", (v), \ |
| N_("update the index with reused conflict resolution if possible")) |
| |
| #endif |