| #ifndef SIGCHAIN_H |
| #define SIGCHAIN_H |
| |
| /** |
| * Code often wants to set a signal handler to clean up temporary files or |
| * other work-in-progress when we die unexpectedly. For multiple pieces of |
| * code to do this without conflicting, each piece of code must remember |
| * the old value of the handler and restore it either when: |
| * |
| * 1. The work-in-progress is finished, and the handler is no longer |
| * necessary. The handler should revert to the original behavior |
| * (either another handler, SIG_DFL, or SIG_IGN). |
| * |
| * 2. The signal is received. We should then do our cleanup, then chain |
| * to the next handler (or die if it is SIG_DFL). |
| * |
| * Sigchain is a tiny library for keeping a stack of handlers. Your handler |
| * and installation code should look something like: |
| * |
| * ------------------------------------------ |
| * void clean_foo_on_signal(int sig) |
| * { |
| * clean_foo(); |
| * sigchain_pop(sig); |
| * raise(sig); |
| * } |
| * |
| * void other_func() |
| * { |
| * sigchain_push_common(clean_foo_on_signal); |
| * mess_up_foo(); |
| * clean_foo(); |
| * } |
| * ------------------------------------------ |
| * |
| */ |
| |
| /** |
| * Handlers are given the typedef of sigchain_fun. This is the same type |
| * that is given to signal() or sigaction(). It is perfectly reasonable to |
| * push SIG_DFL or SIG_IGN onto the stack. |
| */ |
| typedef void (*sigchain_fun)(int); |
| |
| /* You can sigchain_push and sigchain_pop individual signals. */ |
| int sigchain_push(int sig, sigchain_fun f); |
| int sigchain_pop(int sig); |
| |
| /** |
| * push the handler onto the stack for the common signals: |
| * SIGINT, SIGHUP, SIGTERM, SIGQUIT and SIGPIPE. |
| */ |
| void sigchain_push_common(sigchain_fun f); |
| |
| void sigchain_pop_common(void); |
| |
| #endif /* SIGCHAIN_H */ |