#include "cache.h" | |
#include "blob.h" | |
const char *blob_type = "blob"; | |
struct blob *lookup_blob(const struct object_id *oid) | |
{ | |
struct object *obj = lookup_object(oid->hash); | |
if (!obj) | |
return create_object(oid->hash, alloc_blob_node()); | |
return object_as_type(obj, OBJ_BLOB, 0); | |
} | |
int parse_blob_buffer(struct blob *item, void *buffer, unsigned long size) | |
{ | |
item->object.parsed = 1; | |
return 0; | |
} |