| #include "object.h" |
| #include "cache.h" |
| #include <stdlib.h> |
| #include <string.h> |
| |
| struct object **objs; |
| int nr_objs; |
| static int obj_allocs; |
| |
| static int find_object(unsigned char *sha1) |
| { |
| int first = 0, last = nr_objs; |
| |
| while (first < last) { |
| int next = (first + last) / 2; |
| struct object *obj = objs[next]; |
| int cmp; |
| |
| cmp = memcmp(sha1, obj->sha1, 20); |
| if (!cmp) |
| return next; |
| if (cmp < 0) { |
| last = next; |
| continue; |
| } |
| first = next+1; |
| } |
| return -first-1; |
| } |
| |
| struct object *lookup_object(unsigned char *sha1) |
| { |
| int pos = find_object(sha1); |
| if (pos >= 0) |
| return objs[pos]; |
| return NULL; |
| } |
| |
| void created_object(unsigned char *sha1, struct object *obj) |
| { |
| int pos = find_object(sha1); |
| |
| obj->parsed = 0; |
| memcpy(obj->sha1, sha1, 20); |
| obj->type = NULL; |
| obj->refs = NULL; |
| obj->used = 0; |
| |
| if (pos >= 0) |
| die("Inserting %s twice\n", sha1_to_hex(sha1)); |
| pos = -pos-1; |
| |
| if (obj_allocs == nr_objs) { |
| obj_allocs = alloc_nr(obj_allocs); |
| objs = realloc(objs, obj_allocs * sizeof(struct object *)); |
| } |
| |
| /* Insert it into the right place */ |
| memmove(objs + pos + 1, objs + pos, (nr_objs - pos) * |
| sizeof(struct object *)); |
| |
| objs[pos] = obj; |
| nr_objs++; |
| } |
| |
| void add_ref(struct object *refer, struct object *target) |
| { |
| struct object_list **pp = &refer->refs; |
| struct object_list *p; |
| |
| while ((p = *pp) != NULL) { |
| if (p->item == target) |
| return; |
| pp = &p->next; |
| } |
| |
| target->used = 1; |
| p = malloc(sizeof(*p)); |
| p->item = target; |
| p->next = NULL; |
| *pp = p; |
| } |
| |
| void mark_reachable(struct object *obj, unsigned int mask) |
| { |
| struct object_list *p = obj->refs; |
| |
| /* If we've been here already, don't bother */ |
| if (obj->flags & mask) |
| return; |
| obj->flags |= mask; |
| while (p) { |
| mark_reachable(p->item, mask); |
| p = p->next; |
| } |
| } |