| allocation growing API |
| ====================== |
| |
| Dynamically growing an array using realloc() is error prone and boring. |
| |
| Define your array with: |
| |
| * a pointer (`ary`) that points at the array, initialized to `NULL`; |
| |
| * an integer variable (`alloc`) that keeps track of how big the current |
| allocation is, initialized to `0`; |
| |
| * another integer variable (`nr`) to keep track of how many elements the |
| array currently has, initialized to `0`. |
| |
| Then before adding `n`th element to the array, call `ALLOC_GROW(ary, n, |
| alloc)`. This ensures that the array can hold at least `n` elements by |
| calling `realloc(3)` and adjusting `alloc` variable. |
| |
| ------------ |
| sometype *ary; |
| size_t nr; |
| size_t alloc |
| |
| for (i = 0; i < nr; i++) |
| if (we like ary[i] already) |
| return; |
| |
| /* we did not like any existing one, so add one */ |
| ALLOC_GROW(ary, nr + 1, alloc); |
| ary[nr++] = value you like; |
| ------------ |
| |
| You are responsible for updating the `nr` variable. |