mlx4: use bitmap library

Replace loops calling set_bit() and clear_bit() with bitmap_set() and
bitmap_clear().

Unlike loops calling set_bit() and clear_bit(), bitmap_set() and
bitmap_clear() are not atomic. But this is ok.
Because the bitmap operations are protected by bitmap->lock
except for initialization of the bitmap in mlx4_bitmap_init().

Signed-off-by: Akinobu Mita <akinobu.mita@gmail.com>
Cc: Roland Dreier <rolandd@cisco.com>
Cc: netdev@vger.kernel.org
Cc: "David S. Miller" <davem@davemloft.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
diff --git a/drivers/net/mlx4/alloc.c b/drivers/net/mlx4/alloc.c
index 537997f..8f4bf1f 100644
--- a/drivers/net/mlx4/alloc.c
+++ b/drivers/net/mlx4/alloc.c
@@ -74,7 +74,7 @@
 
 u32 mlx4_bitmap_alloc_range(struct mlx4_bitmap *bitmap, int cnt, int align)
 {
-	u32 obj, i;
+	u32 obj;
 
 	if (likely(cnt == 1 && align == 1))
 		return mlx4_bitmap_alloc(bitmap);
@@ -91,8 +91,7 @@
 	}
 
 	if (obj < bitmap->max) {
-		for (i = 0; i < cnt; i++)
-			set_bit(obj + i, bitmap->table);
+		bitmap_set(bitmap->table, obj, cnt);
 		if (obj == bitmap->last) {
 			bitmap->last = (obj + cnt);
 			if (bitmap->last >= bitmap->max)
@@ -109,13 +108,10 @@
 
 void mlx4_bitmap_free_range(struct mlx4_bitmap *bitmap, u32 obj, int cnt)
 {
-	u32 i;
-
 	obj &= bitmap->max + bitmap->reserved_top - 1;
 
 	spin_lock(&bitmap->lock);
-	for (i = 0; i < cnt; i++)
-		clear_bit(obj + i, bitmap->table);
+	bitmap_clear(bitmap->table, obj, cnt);
 	bitmap->last = min(bitmap->last, obj);
 	bitmap->top = (bitmap->top + bitmap->max + bitmap->reserved_top)
 			& bitmap->mask;
@@ -125,8 +121,6 @@
 int mlx4_bitmap_init(struct mlx4_bitmap *bitmap, u32 num, u32 mask,
 		     u32 reserved_bot, u32 reserved_top)
 {
-	int i;
-
 	/* num must be a power of 2 */
 	if (num != roundup_pow_of_two(num))
 		return -EINVAL;
@@ -142,8 +136,7 @@
 	if (!bitmap->table)
 		return -ENOMEM;
 
-	for (i = 0; i < reserved_bot; ++i)
-		set_bit(i, bitmap->table);
+	bitmap_set(bitmap->table, 0, reserved_bot);
 
 	return 0;
 }