[PATCH] fix TASK_STOPPED vs TASK_NONINTERACTIVE interaction

do_signal_stop:

	for_each_thread(t) {
		if (t->state < TASK_STOPPED)
			++sig->group_stop_count;
	}

However, TASK_NONINTERACTIVE > TASK_STOPPED, so this loop will not
count TASK_INTERRUPTIBLE | TASK_NONINTERACTIVE threads.

See also wait_task_stopped(), which checks ->state > TASK_STOPPED.

Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru>

[ We really probably should always use the appropriate bitmasks to test
  task states, not do it like this. Using something like

	#define TASK_RUNNABLE (TASK_RUNNING | TASK_INTERRUPTIBLE | \
				TASK_UNINTERRUPTIBLE | TASK_NONINTERACTIVE)

  and then doing "if (task->state & TASK_RUNNABLE)" or similar. But the
  ordering of the task states is historical, and keeping the ordering
  does make sense regardless. ]

Signed-off-by: Linus Torvalds <torvalds@osdl.org>
diff --git a/include/linux/sched.h b/include/linux/sched.h
index 49e617f..afe6c61 100644
--- a/include/linux/sched.h
+++ b/include/linux/sched.h
@@ -110,11 +110,11 @@
 #define TASK_RUNNING		0
 #define TASK_INTERRUPTIBLE	1
 #define TASK_UNINTERRUPTIBLE	2
-#define TASK_STOPPED		4
-#define TASK_TRACED		8
-#define EXIT_ZOMBIE		16
-#define EXIT_DEAD		32
-#define TASK_NONINTERACTIVE	64
+#define TASK_NONINTERACTIVE	4
+#define TASK_STOPPED		8
+#define TASK_TRACED		16
+#define EXIT_ZOMBIE		32
+#define EXIT_DEAD		64
 
 #define __set_task_state(tsk, state_value)		\
 	do { (tsk)->state = (state_value); } while (0)