drm: Do not leak a new reference for flink() on an existing name
The name table should only hold a single reference, so avoid leaking
additional references for secondary calls to flink().
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@linux.ie>
diff --git a/drivers/gpu/drm/drm_gem.c b/drivers/gpu/drm/drm_gem.c
index e5a8ebf..5dad6b9 100644
--- a/drivers/gpu/drm/drm_gem.c
+++ b/drivers/gpu/drm/drm_gem.c
@@ -301,27 +301,25 @@
}
spin_lock(&dev->object_name_lock);
- if (obj->name) {
- args->name = obj->name;
+ if (!obj->name) {
+ ret = idr_get_new_above(&dev->object_name_idr, obj, 1,
+ &obj->name);
+ args->name = (uint64_t) obj->name;
spin_unlock(&dev->object_name_lock);
- return 0;
+
+ if (ret == -EAGAIN)
+ goto again;
+
+ if (ret != 0)
+ goto err;
+
+ /* Allocate a reference for the name table. */
+ drm_gem_object_reference(obj);
+ } else {
+ args->name = (uint64_t) obj->name;
+ spin_unlock(&dev->object_name_lock);
+ ret = 0;
}
- ret = idr_get_new_above(&dev->object_name_idr, obj, 1,
- &obj->name);
- spin_unlock(&dev->object_name_lock);
- if (ret == -EAGAIN)
- goto again;
-
- if (ret != 0)
- goto err;
-
- /*
- * Leave the reference from the lookup around as the
- * name table now holds one
- */
- args->name = (uint64_t) obj->name;
-
- return 0;
err:
mutex_lock(&dev->struct_mutex);
@@ -452,6 +450,7 @@
spin_lock(&dev->object_name_lock);
if (obj->name) {
idr_remove(&dev->object_name_idr, obj->name);
+ obj->name = 0;
spin_unlock(&dev->object_name_lock);
/*
* The object name held a reference to this object, drop