[PATCH] x86_64: Flexmap for 32bit and randomized mappings for 64bit

Another try at this.

For 32bit follow the 32bit implementation from Ingo -
mappings are growing down from the end of stack now
and vary randomly by 1GB.

Randomized mappings for 64bit just vary the normal mmap break
by 1TB. I didn't bother implementing full flex mmap for 64bit
because it shouldn't be needed there.

Cc: mingo@elte.hu

Signed-off-by: Andi Kleen <ak@suse.de>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
diff --git a/include/asm-x86_64/processor.h b/include/asm-x86_64/processor.h
index a1ba7c9..8c8d88c 100644
--- a/include/asm-x86_64/processor.h
+++ b/include/asm-x86_64/processor.h
@@ -477,4 +477,6 @@
 /* Boot loader type from the setup header */
 extern int bootloader_type;
 
+#define HAVE_ARCH_PICK_MMAP_LAYOUT 1
+
 #endif /* __ASM_X86_64_PROCESSOR_H */