perf ui tui: Move progress.c under ui/tui directory
Current ui_progress functions are implemented for TUI only. So move the
file under the tui directory. This is needed for providing an UI-
agnostic wrapper.
Signed-off-by: Namhyung Kim <namhyung@kernel.org>
Cc: Ingo Molnar <mingo@kernel.org>
Cc: Pekka Enberg <penberg@kernel.org>
Cc: Peter Zijlstra <peterz@infradead.org>
Link: http://lkml.kernel.org/r/1352813436-14173-1-git-send-email-namhyung@kernel.org
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
diff --git a/tools/perf/ui/tui/progress.c b/tools/perf/ui/tui/progress.c
new file mode 100644
index 0000000..f8dc986
--- /dev/null
+++ b/tools/perf/ui/tui/progress.c
@@ -0,0 +1,32 @@
+#include "../cache.h"
+#include "../progress.h"
+#include "../libslang.h"
+#include "../ui.h"
+#include "../browser.h"
+
+void ui_progress__update(u64 curr, u64 total, const char *title)
+{
+ int bar, y;
+ /*
+ * FIXME: We should have a per UI backend way of showing progress,
+ * stdio will just show a percentage as NN%, etc.
+ */
+ if (use_browser <= 0)
+ return;
+
+ if (total == 0)
+ return;
+
+ ui__refresh_dimensions(true);
+ pthread_mutex_lock(&ui__lock);
+ y = SLtt_Screen_Rows / 2 - 2;
+ SLsmg_set_color(0);
+ SLsmg_draw_box(y, 0, 3, SLtt_Screen_Cols);
+ SLsmg_gotorc(y++, 1);
+ SLsmg_write_string((char *)title);
+ SLsmg_set_color(HE_COLORSET_SELECTED);
+ bar = ((SLtt_Screen_Cols - 2) * curr) / total;
+ SLsmg_fill_region(y, 1, 1, bar, ' ');
+ SLsmg_refresh();
+ pthread_mutex_unlock(&ui__lock);
+}