commit | 52fc0b026e99b5d5d585095148d997d5634bbc25 | [log] [tgz] |
---|---|---|
author | Bob Moore <robert.moore@intel.com> | Mon Oct 02 00:00:00 2006 -0400 |
committer | Len Brown <len.brown@intel.com> | Fri Mar 31 02:19:03 2006 -0500 |
tree | 7bf93132cfd3e6957308a84198ee159f7d43cf6f | |
parent | 46358614ed5b031797522f1020e989c959a8d8a6 [diff] [blame] |
[ACPI] ACPICA 20060210 Removed a couple of extraneous ACPI_ERROR messages that appeared during normal execution. These became apparent after the conversion from ACPI_DEBUG_PRINT. Fixed a problem where the CreateField operator could hang if the BitIndex or NumBits parameter referred to a named object. From Valery Podrezov. http://bugzilla.kernel.org/show_bug.cgi?id=5359 Fixed a problem where a DeRefOf operation on a buffer object incorrectly failed with an exception. This also fixes a couple of related RefOf and DeRefOf issues. From Valery Podrezov. http://bugzilla.kernel.org/show_bug.cgi?id=5360 http://bugzilla.kernel.org/show_bug.cgi?id=5387 http://bugzilla.kernel.org/show_bug.cgi?id=5392 Fixed a problem where the AE_BUFFER_LIMIT exception was returned instead of AE_STRING_LIMIT on an out-of-bounds Index() operation. From Valery Podrezov. http://bugzilla.kernel.org/show_bug.cgi?id=5480 Implemented a memory cleanup at the end of the execution of each iteration of an AML While() loop, preventing the accumulation of outstanding objects. From Valery Podrezov. http://bugzilla.kernel.org/show_bug.cgi?id=5427 Eliminated a chunk of duplicate code in the object resolution code. From Valery Podrezov. http://bugzilla.kernel.org/show_bug.cgi?id=5336 Fixed several warnings during the 64-bit code generation. Signed-off-by: Bob Moore <robert.moore@intel.com> Signed-off-by: Len Brown <len.brown@intel.com>
diff --git a/drivers/acpi/namespace/nseval.c b/drivers/acpi/namespace/nseval.c index 19d7b94..80ef955 100644 --- a/drivers/acpi/namespace/nseval.c +++ b/drivers/acpi/namespace/nseval.c
@@ -326,6 +326,7 @@ * Check if there is a return value on the stack that must be dealt with */ if (status == AE_CTRL_RETURN_VALUE) { + /* Map AE_CTRL_RETURN_VALUE to AE_OK, we are done with it */ status = AE_OK;