Linux-2.6.12-rc2

Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.

Let it rip!
diff --git a/sound/pci/au88x0/au8810.h b/sound/pci/au88x0/au8810.h
new file mode 100644
index 0000000..3837d2b
--- /dev/null
+++ b/sound/pci/au88x0/au8810.h
@@ -0,0 +1,229 @@
+/*
+    Aureal Advantage Soundcard driver.
+ */
+
+#define CHIP_AU8810
+
+#define CARD_NAME "Aureal Advantage 3D Sound Processor"
+#define CARD_NAME_SHORT "au8810"
+
+#define NR_ADB		0x10
+#define NR_WT		0x00
+#define NR_SRC		0x10
+#define NR_A3D		0x10
+#define NR_MIXIN	0x20
+#define NR_MIXOUT	0x10
+
+
+/* ADBDMA */
+#define VORTEX_ADBDMA_STAT 0x27e00	/* read only, subbuffer, DMA pos */
+#define		POS_MASK 0x00000fff
+#define     POS_SHIFT 0x0
+#define 	ADB_SUBBUF_MASK 0x00003000	/* ADB only. */
+#define     ADB_SUBBUF_SHIFT 0xc	/* ADB only. */
+#define VORTEX_ADBDMA_CTRL 0x27180	/* write only; format, flags, DMA pos */
+#define		OFFSET_MASK 0x00000fff
+#define     OFFSET_SHIFT 0x0
+#define		IE_MASK 0x00001000	/* interrupt enable. */
+#define     IE_SHIFT 0xc
+#define     DIR_MASK 0x00002000	/* Direction */
+#define     DIR_SHIFT 0xd
+#define		FMT_MASK 0x0003c000
+#define		FMT_SHIFT 0xe
+// The ADB masks and shift also are valid for the wtdma, except if specified otherwise.
+#define VORTEX_ADBDMA_BUFCFG0 0x27100
+#define VORTEX_ADBDMA_BUFCFG1 0x27104
+#define VORTEX_ADBDMA_BUFBASE 0x27000
+#define VORTEX_ADBDMA_START 0x27c00	/* Which subbuffer starts */
+
+#define VORTEX_ADBDMA_STATUS 0x27A90	/* stored at AdbDma->this_10 / 2 DWORD in size. */
+
+/* WTDMA */
+#define VORTEX_WTDMA_CTRL 0x27fd8	/* format, DMA pos */
+#define VORTEX_WTDMA_STAT 0x27fe8	/* DMA subbuf, DMA pos */
+#define     WT_SUBBUF_MASK 0x3
+#define     WT_SUBBUF_SHIFT 0xc
+#define VORTEX_WTDMA_BUFBASE 0x27fc0
+#define VORTEX_WTDMA_BUFCFG0 0x27fd0
+#define VORTEX_WTDMA_BUFCFG1 0x27fd4
+#define VORTEX_WTDMA_START 0x27fe4	/* which subbuffer is first */
+
+/* ADB */
+#define VORTEX_ADB_SR 0x28400	/* Samplerates enable/disable */
+#define VORTEX_ADB_RTBASE 0x28000
+#define VORTEX_ADB_RTBASE_COUNT 173
+#define VORTEX_ADB_CHNBASE 0x282b4
+#define VORTEX_ADB_CHNBASE_COUNT 24
+#define 	ROUTE_MASK	0xffff
+#define		SOURCE_MASK	0xff00
+#define     ADB_MASK   0xff
+#define		ADB_SHIFT 0x8
+
+/* ADB address */
+#define		OFFSET_ADBDMA	0x00
+#define		OFFSET_SRCIN	0x40
+#define		OFFSET_SRCOUT	0x20
+#define		OFFSET_MIXIN	0x50
+#define		OFFSET_MIXOUT	0x30
+#define		OFFSET_CODECIN	0x70
+#define		OFFSET_CODECOUT	0x88
+#define		OFFSET_SPORTIN	0x78	/* ch 0x13 */
+#define		OFFSET_SPORTOUT	0x90
+#define		OFFSET_SPDIFOUT	0x92	/* ch 0x14 check this! */
+#define		OFFSET_EQIN	0xa0
+#define		OFFSET_EQOUT	0x7e	/* 2 routes on ch 0x11 */
+#define		OFFSET_XTALKOUT	0x66	/* crosstalk canceller (source) */
+#define		OFFSET_XTALKIN	0x96	/* crosstalk canceller (sink) */
+#define		OFFSET_A3DIN	0x70	/* ADB sink. */
+#define		OFFSET_A3DOUT	0xA6	/* ADB source. 2 routes per slice = 8 */
+#define		OFFSET_EFXIN	0x80	/* ADB sink. */
+#define		OFFSET_EFXOUT	0x68	/* ADB source. */
+
+/* ADB route translate helper */
+#define ADB_DMA(x) (x)
+#define ADB_SRCOUT(x) (x + OFFSET_SRCOUT)
+#define ADB_SRCIN(x) (x + OFFSET_SRCIN)
+#define ADB_MIXOUT(x) (x + OFFSET_MIXOUT)
+#define ADB_MIXIN(x) (x + OFFSET_MIXIN)
+#define ADB_CODECIN(x) (x + OFFSET_CODECIN)
+#define ADB_CODECOUT(x) (x + OFFSET_CODECOUT)
+#define ADB_SPORTIN(x) (x + OFFSET_SPORTIN)
+#define ADB_SPORTOUT(x) (x + OFFSET_SPORTOUT)
+#define ADB_SPDIFOUT(x)	(x + OFFSET_SPDIFOUT)
+#define ADB_EQIN(x) (x + OFFSET_EQIN)
+#define ADB_EQOUT(x) (x + OFFSET_EQOUT)
+#define ADB_A3DOUT(x) (x + OFFSET_A3DOUT)	/* 0x10 A3D blocks */
+#define ADB_A3DIN(x) (x + OFFSET_A3DIN)
+#define ADB_XTALKIN(x) (x + OFFSET_XTALKIN)
+#define ADB_XTALKOUT(x) (x + OFFSET_XTALKOUT)
+
+#define MIX_OUTL    0xe
+#define MIX_OUTR    0xf
+#define MIX_INL     0x1e
+#define MIX_INR     0x1f
+#define MIX_DEFIGAIN 0x08	/* 0x8 => 6dB */
+#define MIX_DEFOGAIN 0x08
+
+/* MIXER */
+#define VORTEX_MIXER_SR 0x21f00
+#define VORTEX_MIXER_CLIP 0x21f80
+#define VORTEX_MIXER_CHNBASE 0x21e40
+#define VORTEX_MIXER_RTBASE 0x21e00
+#define 	MIXER_RTBASE_SIZE 0x38
+#define VORTEX_MIX_ENIN 0x21a00	/* Input enable bits. 4 bits wide. */
+#define VORTEX_MIX_SMP 0x21c00	/* AU8820: 0x9c00 */
+
+/* MIX */
+#define VORTEX_MIX_INVOL_A 0x21000	/* in? */
+#define VORTEX_MIX_INVOL_B 0x20000	/* out? */
+#define VORTEX_MIX_VOL_A 0x21800
+#define VORTEX_MIX_VOL_B 0x20800
+
+#define 	VOL_MIN 0x80	/* Input volume when muted. */
+#define		VOL_MAX 0x7f	/* FIXME: Not confirmed! Just guessed. */
+
+/* SRC */
+#define VORTEX_SRC_CHNBASE		0x26c40
+#define VORTEX_SRC_RTBASE		0x26c00
+#define VORTEX_SRCBLOCK_SR		0x26cc0
+#define VORTEX_SRC_SOURCE		0x26cc4
+#define VORTEX_SRC_SOURCESIZE	0x26cc8
+/* Params
+	0x26e00	: 1 U0
+	0x26e40	: 2 CR
+	0x26e80	: 3 U3
+	0x26ec0	: 4 DRIFT1
+	0x26f00 : 5 U1
+	0x26f40	: 6 DRIFT2
+	0x26f80	: 7 U2 : Target rate, direction
+*/
+
+#define VORTEX_SRC_CONVRATIO	0x26e40
+#define VORTEX_SRC_DRIFT0		0x26e80
+#define VORTEX_SRC_DRIFT1		0x26ec0
+#define VORTEX_SRC_DRIFT2		0x26f40
+#define VORTEX_SRC_U0			0x26e00
+#define		U0_SLOWLOCK		0x200
+#define VORTEX_SRC_U1			0x26f00
+#define VORTEX_SRC_U2			0x26f80
+#define VORTEX_SRC_DATA			0x26800	/* 0xc800 */
+#define VORTEX_SRC_DATA0		0x26000
+
+/* FIFO */
+#define VORTEX_FIFO_ADBCTRL 0x16100	/* Control bits. */
+#define VORTEX_FIFO_WTCTRL 0x16000
+#define		FIFO_RDONLY	0x00000001
+#define		FIFO_CTRL	0x00000002	/* Allow ctrl. ? */
+#define		FIFO_VALID	0x00000010
+#define 	FIFO_EMPTY	0x00000020
+#define		FIFO_U0		0x00001000	/* Unknown. */
+#define		FIFO_U1		0x00010000
+#define		FIFO_SIZE_BITS 5
+#define		FIFO_SIZE	(1<<FIFO_SIZE_BITS)	// 0x20
+#define 	FIFO_MASK	(FIFO_SIZE-1)	//0x1f    /* at shift left 0xc */
+//#define       FIFO_MASK       0x1f    /* at shift left 0xb */
+//#define               FIFO_SIZE       0x20
+#define 	FIFO_BITS	0x03880000
+#define VORTEX_FIFO_ADBDATA	0x14000
+#define VORTEX_FIFO_WTDATA	0x10000
+
+/* CODEC */
+#define VORTEX_CODEC_CTRL	0x29184
+#define VORTEX_CODEC_EN		0x29190
+#define		EN_CODEC0	0x00000300
+#define 	EN_AC98		0x00000c00 /* Modem AC98 slots. */
+#define		EN_CODEC1	0x00003000
+#define		EN_CODEC	(EN_CODEC0 | EN_CODEC1)
+#define		EN_SPORT	0x00030000
+#define		EN_SPDIF	0x000c0000
+
+#define VORTEX_CODEC_CHN 	0x29080
+#define VORTEX_CODEC_WRITE	0x00800000
+#define VORTEX_CODEC_ADDSHIFT 	16
+#define VORTEX_CODEC_ADDMASK	0x7f0000	/* 0x000f0000 */
+#define VORTEX_CODEC_DATSHIFT	0
+#define VORTEX_CODEC_DATMASK	0xffff
+#define VORTEX_CODEC_IO		0x29188
+
+/* SPDIF */
+#define VORTEX_SPDIF_FLAGS	0x2205c
+#define VORTEX_SPDIF_CFG0	0x291D0
+#define VORTEX_SPDIF_CFG1	0x291D4
+#define VORTEX_SPDIF_SMPRATE	0x29194
+
+/* Sample timer */
+#define VORTEX_SMP_TIME		0x29198
+
+#define VORTEX_MODEM_CTRL	0x291ac
+
+/* IRQ */
+#define VORTEX_IRQ_SOURCE 0x2a000	/* Interrupt source flags. */
+#define VORTEX_IRQ_CTRL 0x2a004	/* Interrupt source mask. */
+
+#define VORTEX_STAT	0x2a008	/* Status */
+
+#define VORTEX_CTRL		0x2a00c
+#define 	CTRL_MIDI_EN	0x00000001
+#define 	CTRL_MIDI_PORT	0x00000060
+#define 	CTRL_GAME_EN	0x00000008
+#define 	CTRL_GAME_PORT	0x00000e00
+//#define       CTRL_IRQ_ENABLE 0x01004000
+#define 	CTRL_IRQ_ENABLE	0x00004000
+
+/* write: Timer period config / read: TIMER IRQ ack. */
+#define VORTEX_IRQ_STAT		0x2919c
+
+/* DMA */
+#define VORTEX_ENGINE_CTRL	0x27ae8
+#define 	ENGINE_INIT	0x1380000
+
+/* MIDI *//* GAME. */
+#define VORTEX_MIDI_DATA	0x28800
+#define VORTEX_MIDI_CMD		0x28804	/* Write command / Read status */
+
+#define VORTEX_CTRL2		0x2880c
+#define		CTRL2_GAME_ADCMODE 0x40
+#define VORTEX_GAME_LEGACY	0x28808
+#define VORTEX_GAME_AXIS	0x28810
+#define		AXIS_SIZE 4
+#define		AXIS_RANGE 0x1fff