object: rename function 'typename' to 'type_name'
Rename C++ keyword in order to bring the codebase closer to being able
to be compiled with a C++ compiler.
Signed-off-by: Brandon Williams <bmwill@google.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
diff --git a/builtin/mktree.c b/builtin/mktree.c
index da0fd8c..b7b1cb5 100644
--- a/builtin/mktree.c
+++ b/builtin/mktree.c
@@ -112,7 +112,7 @@ static void mktree_line(char *buf, size_t len, int nul_term_line, int allow_miss
mode_type = object_type(mode);
if (mode_type != type_from_string(ptr)) {
die("entry '%s' object type (%s) doesn't match mode type (%s)",
- path, ptr, typename(mode_type));
+ path, ptr, type_name(mode_type));
}
/* Check the type of object identified by sha1 */
@@ -131,7 +131,7 @@ static void mktree_line(char *buf, size_t len, int nul_term_line, int allow_miss
* because the new tree entry will never be correct.
*/
die("entry '%s' object %s is a %s but specified type was (%s)",
- path, sha1_to_hex(sha1), typename(obj_type), typename(mode_type));
+ path, sha1_to_hex(sha1), type_name(obj_type), type_name(mode_type));
}
}