object_array: add and use `object_array_pop()`

In a couple of places, we pop objects off an object array `foo` by
decreasing `foo.nr`. We access `foo.nr` in many places, but most if not
all other times we do so read-only, e.g., as we iterate over the array.
But when we change `foo.nr` behind the array's back, it feels a bit
nasty and looks like it might leak memory.

Leaks happen if the popped element has an allocated `name` or `path`.
At the moment, that is not the case. Still, 1) the object array might
gain more fields that want to be freed, 2) a code path where we pop
might start using names or paths, 3) one of these code paths might be
copied to somewhere where we do, and 4) using a dedicated function for
popping is conceptually cleaner.

Introduce and use `object_array_pop()` instead. Release memory in the
new function. Document that popping an object leaves the associated
elements in limbo.

The converted places were identified by grepping for "\.nr\>" and
looking for "--".

Make the new function return NULL on an empty array. This is consistent
with `pop_commit()` and allows the following:

	while ((o = object_array_pop(&foo)) != NULL) {
		// do something
	}

But as noted above, we don't need to go out of our way to avoid reading
`foo.nr`. This is probably more readable:

	while (foo.nr) {
		... o = object_array_pop(&foo);
		// do something
	}

The name of `object_array_pop()` does not quite align with
`add_object_array()`. That is unfortunate. On the other hand, it matches
`object_array_clear()`. Arguably it's `add_...` that is the odd one out,
since it reads like it's used to "add" an "object array". For that
reason, side with `object_array_clear()`.

Signed-off-by: Martin Ågren <martin.agren@gmail.com>
Reviewed-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
diff --git a/object.h b/object.h
index 0a419ba..df8abe9 100644
--- a/object.h
+++ b/object.h
@@ -116,6 +116,14 @@ int object_list_contains(struct object_list *list, struct object *obj);
 void add_object_array(struct object *obj, const char *name, struct object_array *array);
 void add_object_array_with_path(struct object *obj, const char *name, struct object_array *array, unsigned mode, const char *path);
 
+/*
+ * Returns NULL if the array is empty. Otherwise, returns the last object
+ * after removing its entry from the array. Other resources associated
+ * with that object are left in an unspecified state and should not be
+ * examined.
+ */
+struct object *object_array_pop(struct object_array *array);
+
 typedef int (*object_array_each_func_t)(struct object_array_entry *, void *);
 
 /*