chain kill signals for cleanup functions

If a piece of code wanted to do some cleanup before exiting
(e.g., cleaning up a lockfile or a tempfile), our usual
strategy was to install a signal handler that did something
like this:

  do_cleanup(); /* actual work */
  signal(signo, SIG_DFL); /* restore previous behavior */
  raise(signo); /* deliver signal, killing ourselves */

For a single handler, this works fine. However, if we want
to clean up two _different_ things, we run into a problem.
The most recently installed handler will run, but when it
removes itself as a handler, it doesn't put back the first
handler.

This patch introduces sigchain, a tiny library for handling
a stack of signal handlers. You sigchain_push each handler,
and use sigchain_pop to restore whoever was before you in
the stack.

Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
diff --git a/sigchain.c b/sigchain.c
new file mode 100644
index 0000000..a18d505
--- /dev/null
+++ b/sigchain.c
@@ -0,0 +1,43 @@
+#include "sigchain.h"
+#include "cache.h"
+
+#define SIGCHAIN_MAX_SIGNALS 32
+
+struct sigchain_signal {
+	sigchain_fun *old;
+	int n;
+	int alloc;
+};
+static struct sigchain_signal signals[SIGCHAIN_MAX_SIGNALS];
+
+static void check_signum(int sig)
+{
+	if (sig < 1 || sig >= SIGCHAIN_MAX_SIGNALS)
+		die("BUG: signal out of range: %d", sig);
+}
+
+int sigchain_push(int sig, sigchain_fun f)
+{
+	struct sigchain_signal *s = signals + sig;
+	check_signum(sig);
+
+	ALLOC_GROW(s->old, s->n + 1, s->alloc);
+	s->old[s->n] = signal(sig, f);
+	if (s->old[s->n] == SIG_ERR)
+		return -1;
+	s->n++;
+	return 0;
+}
+
+int sigchain_pop(int sig)
+{
+	struct sigchain_signal *s = signals + sig;
+	check_signum(sig);
+	if (s->n < 1)
+		return 0;
+
+	if (signal(sig, s->old[s->n - 1]) == SIG_ERR)
+		return -1;
+	s->n--;
+	return 0;
+}