convert object type handling from a string to a number
We currently have two parallel notation for dealing with object types
in the code: a string and a numerical value. One of them is obviously
redundent, and the most used one requires more stack space and a bunch
of strcmp() all over the place.
This is an initial step for the removal of the version using a char array
found in object reading code paths. The patch is unfortunately large but
there is no sane way to split it in smaller parts without breaking the
system.
Signed-off-by: Nicolas Pitre <nico@cam.org>
Signed-off-by: Junio C Hamano <junkio@cox.net>
diff --git a/builtin-prune.c b/builtin-prune.c
index 6f0ba0d..09864b7 100644
--- a/builtin-prune.c
+++ b/builtin-prune.c
@@ -10,15 +10,10 @@
static int prune_object(char *path, const char *filename, const unsigned char *sha1)
{
- char buf[20];
- const char *type;
-
if (show_only) {
- if (sha1_object_info(sha1, buf, NULL))
- type = "unknown";
- else
- type = buf;
- printf("%s %s\n", sha1_to_hex(sha1), type);
+ enum object_type type = sha1_object_info(sha1, NULL);
+ printf("%s %s\n", sha1_to_hex(sha1),
+ (type > 0) ? typename(type) : "unknown");
return 0;
}
unlink(mkpath("%s/%s", path, filename));